|
1 |
| -#if UNITY_EDITOR |
2 |
| -using System; |
3 |
| -using System.Collections.Generic; |
4 |
| -using UnityEditor.Experimental.EditorVR.Core; |
5 |
| -using UnityEditor.Experimental.EditorVR.Proxies; |
6 |
| -using UnityEditor.Experimental.EditorVR.Utilities; |
7 |
| -using UnityEngine; |
8 |
| -using UnityEngine.InputNew; |
9 |
| - |
10 |
| -namespace UnityEditor.Experimental.EditorVR.Menus |
11 |
| -{ |
12 |
| - sealed class RadialMenu : MonoBehaviour, IInstantiateUI, IAlternateMenu, IUsesMenuOrigins, ICustomActionMap, |
13 |
| - IControlHaptics, IUsesNode, IConnectInterfaces, IRequestFeedback |
14 |
| - { |
15 |
| - const float k_ActivationThreshold = 0.5f; // Do not consume thumbstick or activate menu if the control vector's magnitude is below this threshold |
16 |
| - |
17 |
| - [SerializeField] |
18 |
| - ActionMap m_ActionMap; |
19 |
| - |
20 |
| - [SerializeField] |
21 |
| - RadialMenuUI m_RadialMenuPrefab; |
22 |
| - |
23 |
| - [SerializeField] |
24 |
| - HapticPulse m_ReleasePulse; |
25 |
| - |
26 |
| - [SerializeField] |
27 |
| - HapticPulse m_ButtonHoverPulse; |
28 |
| - |
29 |
| - [SerializeField] |
30 |
| - HapticPulse m_ButtonClickedPulse; |
31 |
| - |
32 |
| - RadialMenuUI m_RadialMenuUI; |
33 |
| - List<ActionMenuData> m_MenuActions; |
34 |
| - Transform m_AlternateMenuOrigin; |
35 |
| - MenuHideFlags m_MenuHideFlags = MenuHideFlags.Hidden; |
36 |
| - |
37 |
| - readonly BindingDictionary m_Controls = new BindingDictionary(); |
38 |
| - |
39 |
| - public event Action<Transform> itemWasSelected; |
40 |
| - |
41 |
| - public Transform rayOrigin { private get; set; } |
42 |
| - |
43 |
| - public Transform menuOrigin { get; set; } |
44 |
| - |
45 |
| - public GameObject menuContent { get { return m_RadialMenuUI.gameObject; } } |
46 |
| - |
47 |
| - public Node node { get; set; } |
48 |
| - |
49 |
| - public Bounds localBounds { get { return default(Bounds); } } |
50 |
| - |
51 |
| - public ActionMap actionMap { get { return m_ActionMap; } } |
52 |
| - public bool ignoreLocking { get { return false; } } |
53 |
| - |
54 |
| - public List<ActionMenuData> menuActions |
55 |
| - { |
56 |
| - get { return m_MenuActions; } |
57 |
| - set |
58 |
| - { |
59 |
| - m_MenuActions = value; |
60 |
| - |
61 |
| - if (m_RadialMenuUI) |
62 |
| - m_RadialMenuUI.actions = value; |
63 |
| - } |
64 |
| - } |
65 |
| - |
66 |
| - public Transform alternateMenuOrigin |
67 |
| - { |
68 |
| - get { return m_AlternateMenuOrigin; } |
69 |
| - set |
70 |
| - { |
71 |
| - m_AlternateMenuOrigin = value; |
72 |
| - |
73 |
| - if (m_RadialMenuUI != null) |
74 |
| - m_RadialMenuUI.alternateMenuOrigin = value; |
75 |
| - } |
76 |
| - } |
77 |
| - |
78 |
| - public MenuHideFlags menuHideFlags |
79 |
| - { |
80 |
| - get { return m_MenuHideFlags; } |
81 |
| - set |
82 |
| - { |
83 |
| - if (m_MenuHideFlags != value) |
84 |
| - { |
85 |
| - m_MenuHideFlags = value; |
86 |
| - var visible = value == 0; |
87 |
| - if (m_RadialMenuUI) |
88 |
| - m_RadialMenuUI.visible = visible; |
89 |
| - |
90 |
| - if (visible) |
91 |
| - ShowFeedback(); |
92 |
| - else |
93 |
| - this.ClearFeedbackRequests(); |
94 |
| - } |
95 |
| - } |
96 |
| - } |
97 |
| - |
98 |
| - void Start() |
99 |
| - { |
100 |
| - m_RadialMenuUI = this.InstantiateUI(m_RadialMenuPrefab.gameObject).GetComponent<RadialMenuUI>(); |
101 |
| - m_RadialMenuUI.alternateMenuOrigin = alternateMenuOrigin; |
102 |
| - m_RadialMenuUI.actions = menuActions; |
103 |
| - this.ConnectInterfaces(m_RadialMenuUI); // Connect interfaces before performing setup on the UI |
104 |
| - m_RadialMenuUI.Setup(); |
105 |
| - m_RadialMenuUI.buttonHovered += OnButtonHovered; |
106 |
| - m_RadialMenuUI.buttonClicked += OnButtonClicked; |
107 |
| - |
108 |
| - InputUtils.GetBindingDictionaryFromActionMap(m_ActionMap, m_Controls); |
109 |
| - } |
110 |
| - |
111 |
| - public void ProcessInput(ActionMapInput input, ConsumeControlDelegate consumeControl) |
112 |
| - { |
113 |
| - var radialMenuInput = (RadialMenuInput)input; |
114 |
| - if (radialMenuInput == null || m_MenuHideFlags != 0) |
115 |
| - { |
116 |
| - this.ClearFeedbackRequests(); |
117 |
| - return; |
118 |
| - } |
119 |
| - |
120 |
| - var inputDirection = radialMenuInput.navigate.vector2; |
121 |
| - |
122 |
| - if (inputDirection.magnitude > k_ActivationThreshold) |
123 |
| - { |
124 |
| - // Composite controls need to be consumed separately |
125 |
| - consumeControl(radialMenuInput.navigateX); |
126 |
| - consumeControl(radialMenuInput.navigateY); |
127 |
| - m_RadialMenuUI.buttonInputDirection = inputDirection; |
128 |
| - } |
129 |
| - else |
130 |
| - { |
131 |
| - m_RadialMenuUI.buttonInputDirection = Vector2.zero; |
132 |
| - } |
133 |
| - |
134 |
| - var selectControl = radialMenuInput.selectItem; |
135 |
| - m_RadialMenuUI.pressedDown = selectControl.wasJustPressed; |
136 |
| - if (m_RadialMenuUI.pressedDown) |
137 |
| - consumeControl(selectControl); |
138 |
| - |
139 |
| - if (selectControl.wasJustReleased) |
140 |
| - { |
141 |
| - this.Pulse(node, m_ReleasePulse); |
142 |
| - |
143 |
| - m_RadialMenuUI.SelectionOccurred(); |
144 |
| - |
145 |
| - if (itemWasSelected != null) |
146 |
| - itemWasSelected(rayOrigin); |
147 |
| - |
148 |
| - consumeControl(selectControl); |
149 |
| - } |
150 |
| - } |
151 |
| - |
152 |
| - void OnButtonClicked() |
153 |
| - { |
154 |
| - this.Pulse(node, m_ButtonClickedPulse); |
155 |
| - } |
156 |
| - |
157 |
| - void OnButtonHovered() |
158 |
| - { |
159 |
| - this.Pulse(node, m_ButtonHoverPulse); |
160 |
| - } |
161 |
| - |
162 |
| - void ShowFeedback() |
163 |
| - { |
164 |
| - List<VRInputDevice.VRControl> controls; |
165 |
| - if (m_Controls.TryGetValue("SelectItem", out controls)) |
166 |
| - { |
167 |
| - foreach (var id in controls) |
168 |
| - { |
169 |
| - this.AddFeedbackRequest(new ProxyFeedbackRequest |
170 |
| - { |
171 |
| - control = id, |
172 |
| - node = node, |
173 |
| - tooltipText = "Select Action (Press to Execute)" |
174 |
| - }); |
175 |
| - } |
176 |
| - } |
177 |
| - } |
178 |
| - } |
179 |
| -} |
180 |
| -#endif |
| 1 | +#if UNITY_EDITOR |
| 2 | +using System; |
| 3 | +using System.Collections.Generic; |
| 4 | +using UnityEditor.Experimental.EditorVR.Core; |
| 5 | +using UnityEditor.Experimental.EditorVR.Proxies; |
| 6 | +using UnityEditor.Experimental.EditorVR.Utilities; |
| 7 | +using UnityEngine; |
| 8 | +using UnityEngine.InputNew; |
| 9 | + |
| 10 | +namespace UnityEditor.Experimental.EditorVR.Menus |
| 11 | +{ |
| 12 | + sealed class RadialMenu : MonoBehaviour, IInstantiateUI, IAlternateMenu, IUsesMenuOrigins, ICustomActionMap, |
| 13 | + IControlHaptics, IUsesNode, IConnectInterfaces, IRequestFeedback |
| 14 | + { |
| 15 | + const float k_ActivationThreshold = 0.5f; // Do not consume thumbstick or activate menu if the control vector's magnitude is below this threshold |
| 16 | + |
| 17 | + [SerializeField] |
| 18 | + ActionMap m_ActionMap; |
| 19 | + |
| 20 | + [SerializeField] |
| 21 | + RadialMenuUI m_RadialMenuPrefab; |
| 22 | + |
| 23 | + [SerializeField] |
| 24 | + HapticPulse m_ReleasePulse; |
| 25 | + |
| 26 | + [SerializeField] |
| 27 | + HapticPulse m_ButtonHoverPulse; |
| 28 | + |
| 29 | + [SerializeField] |
| 30 | + HapticPulse m_ButtonClickedPulse; |
| 31 | + |
| 32 | + RadialMenuUI m_RadialMenuUI; |
| 33 | + List<ActionMenuData> m_MenuActions; |
| 34 | + Transform m_AlternateMenuOrigin; |
| 35 | + MenuHideFlags m_MenuHideFlags = MenuHideFlags.Hidden; |
| 36 | + |
| 37 | + readonly BindingDictionary m_Controls = new BindingDictionary(); |
| 38 | + |
| 39 | + public event Action<Transform> itemWasSelected; |
| 40 | + |
| 41 | + public Transform rayOrigin { private get; set; } |
| 42 | + |
| 43 | + public Transform menuOrigin { get; set; } |
| 44 | + |
| 45 | + public GameObject menuContent { get { return m_RadialMenuUI.gameObject; } } |
| 46 | + |
| 47 | + public Node node { get; set; } |
| 48 | + |
| 49 | + public Bounds localBounds { get { return default(Bounds); } } |
| 50 | + |
| 51 | + public ActionMap actionMap { get { return m_ActionMap; } } |
| 52 | + public bool ignoreLocking { get { return false; } } |
| 53 | + |
| 54 | + public List<ActionMenuData> menuActions |
| 55 | + { |
| 56 | + get { return m_MenuActions; } |
| 57 | + set |
| 58 | + { |
| 59 | + m_MenuActions = value; |
| 60 | + |
| 61 | + if (m_RadialMenuUI) |
| 62 | + m_RadialMenuUI.actions = value; |
| 63 | + } |
| 64 | + } |
| 65 | + |
| 66 | + public Transform alternateMenuOrigin |
| 67 | + { |
| 68 | + get { return m_AlternateMenuOrigin; } |
| 69 | + set |
| 70 | + { |
| 71 | + m_AlternateMenuOrigin = value; |
| 72 | + |
| 73 | + if (m_RadialMenuUI != null) |
| 74 | + m_RadialMenuUI.alternateMenuOrigin = value; |
| 75 | + } |
| 76 | + } |
| 77 | + |
| 78 | + public MenuHideFlags menuHideFlags |
| 79 | + { |
| 80 | + get { return m_MenuHideFlags; } |
| 81 | + set |
| 82 | + { |
| 83 | + if (m_MenuHideFlags != value) |
| 84 | + { |
| 85 | + m_MenuHideFlags = value; |
| 86 | + var visible = value == 0; |
| 87 | + if (m_RadialMenuUI) |
| 88 | + m_RadialMenuUI.visible = visible; |
| 89 | + |
| 90 | + if (visible) |
| 91 | + ShowFeedback(); |
| 92 | + else |
| 93 | + this.ClearFeedbackRequests(); |
| 94 | + } |
| 95 | + } |
| 96 | + } |
| 97 | + |
| 98 | + void Start() |
| 99 | + { |
| 100 | + m_RadialMenuUI = this.InstantiateUI(m_RadialMenuPrefab.gameObject).GetComponent<RadialMenuUI>(); |
| 101 | + m_RadialMenuUI.alternateMenuOrigin = alternateMenuOrigin; |
| 102 | + m_RadialMenuUI.actions = menuActions; |
| 103 | + this.ConnectInterfaces(m_RadialMenuUI); // Connect interfaces before performing setup on the UI |
| 104 | + m_RadialMenuUI.Setup(); |
| 105 | + m_RadialMenuUI.buttonHovered += OnButtonHovered; |
| 106 | + m_RadialMenuUI.buttonClicked += OnButtonClicked; |
| 107 | + |
| 108 | + InputUtils.GetBindingDictionaryFromActionMap(m_ActionMap, m_Controls); |
| 109 | + } |
| 110 | + |
| 111 | + public void ProcessInput(ActionMapInput input, ConsumeControlDelegate consumeControl) |
| 112 | + { |
| 113 | + var radialMenuInput = (RadialMenuInput)input; |
| 114 | + if (radialMenuInput == null || m_MenuHideFlags != 0) |
| 115 | + { |
| 116 | + this.ClearFeedbackRequests(); |
| 117 | + return; |
| 118 | + } |
| 119 | + |
| 120 | + var inputDirection = radialMenuInput.navigate.vector2; |
| 121 | + |
| 122 | + if (inputDirection.magnitude > k_ActivationThreshold) |
| 123 | + { |
| 124 | + // Composite controls need to be consumed separately |
| 125 | + consumeControl(radialMenuInput.navigateX); |
| 126 | + consumeControl(radialMenuInput.navigateY); |
| 127 | + m_RadialMenuUI.buttonInputDirection = inputDirection; |
| 128 | + } |
| 129 | + else |
| 130 | + { |
| 131 | + m_RadialMenuUI.buttonInputDirection = Vector2.zero; |
| 132 | + } |
| 133 | + |
| 134 | + var selectControl = radialMenuInput.selectItem; |
| 135 | + m_RadialMenuUI.pressedDown = selectControl.wasJustPressed; |
| 136 | + if (m_RadialMenuUI.pressedDown) |
| 137 | + consumeControl(selectControl); |
| 138 | + |
| 139 | + if (selectControl.wasJustReleased) |
| 140 | + { |
| 141 | + this.Pulse(node, m_ReleasePulse); |
| 142 | + |
| 143 | + m_RadialMenuUI.SelectionOccurred(); |
| 144 | + |
| 145 | + if (itemWasSelected != null) |
| 146 | + itemWasSelected(rayOrigin); |
| 147 | + |
| 148 | + consumeControl(selectControl); |
| 149 | + } |
| 150 | + } |
| 151 | + |
| 152 | + void OnButtonClicked() |
| 153 | + { |
| 154 | + this.Pulse(node, m_ButtonClickedPulse); |
| 155 | + } |
| 156 | + |
| 157 | + void OnButtonHovered() |
| 158 | + { |
| 159 | + this.Pulse(node, m_ButtonHoverPulse); |
| 160 | + } |
| 161 | + |
| 162 | + void ShowFeedback() |
| 163 | + { |
| 164 | + List<VRInputDevice.VRControl> controls; |
| 165 | + if (m_Controls.TryGetValue("SelectItem", out controls)) |
| 166 | + { |
| 167 | + foreach (var id in controls) |
| 168 | + { |
| 169 | + var request = (ProxyFeedbackRequest)this.GetFeedbackRequestObject(typeof(ProxyFeedbackRequest)); |
| 170 | + request.control = id; |
| 171 | + request.node = node; |
| 172 | + request.tooltipText = "Select Action (Press to Execute)"; |
| 173 | + this.AddFeedbackRequest(request); |
| 174 | + } |
| 175 | + } |
| 176 | + } |
| 177 | + } |
| 178 | +} |
| 179 | +#endif |
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