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Description
Context:
My application only uses the Twitch Client.
I only use it for receiving and sending messages to chat with my overlay.
This used version 1.0.3 and worked fine a couple months back.
Problem:
Although this does seem to connect successfully to the channel,
it is no longer receiving the message received callback.
When I use SendMessage, the chat isn't receiving it either.
I say I believe it's connected because client.ConnectAsync
(or client.Connect
in 1.0.3 & 1.0.4) returns true.
However, the OnConnected event never actually fires.
Things I've tried:
- Tried versions 1.0.4 and 1.0.5
- Explicitly joining a channel.
- Getting bot token per session
- Regenerating Client Secret
- Tried joining other channels instead
I havn't tried other OAuth methods but the one I'm using seems to still be supported by twitch without any significant changes.
If there's something else I should try, let me know! I feel very stuck with this.