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I would like a step-by-step tutorial on how to adapt a ScratchAddons' addon to Turbowarp -from very simple to more complex- hopefully explaining
where to put the addon code, so that, during Turbowarp's compilation and build steps, the _manifest_entry.js and _runtime_entry.js files are correctly created
how to find the problematic code that runs in Scratch but does run in Turbowarp
how to update the problematic code so that it runs in Turbowarp
A step-by-step explanation, possibly based on one of the addons that I'm mostly interested in (they are listed here), would be great
Can that be done? I'm available to start a tutorial myself based on a trial-and-error process if there is someone that would like to help me when I'm stuck.
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I would like a step-by-step tutorial on how to adapt a ScratchAddons' addon to Turbowarp -from very simple to more complex- hopefully explaining
A step-by-step explanation, possibly based on one of the addons that I'm mostly interested in (they are listed here), would be great
Can that be done? I'm available to start a tutorial myself based on a trial-and-error process if there is someone that would like to help me when I'm stuck.
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