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By and large, this would require replacing your same-grid check block.CubeGrid.EntityId == parent_program.Me.CubeGrid.EntityId
with block.isSameConstructAs(parent_program.Me)
.
This will traverse subgrids but stop at connectors. For the most part, a block like an antenna or a cockpit being on a different subgrid has no bearing on what you do with it; aside from thrusters, of course, since they could be rotating.
My primary use case is using a rotor to use small grid PBs on a large grid ship in order to save on space, which should be fine by just replacing how you check for same-grid.
Side note, is your optional host script not on github?
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