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REPL drift #10

@psychogenic

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@psychogenic

In current system, uncertain having the REPL in the commander is a good idea: either because the commander isn't using the SDK or because of some kind of context/thread thing, moving back and forth between REPL and commander tabs causes each to have different ideas of what's going on.
For instance, go to the REPL, enable a project, then use the commander to switch to another--the chip is in the latter, but only the last interacting tab is in sync with the world.

This might cause weirdness down the line.

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