@@ -33,7 +33,7 @@ convbdf
33
33
34
34
35
35
create_japanesemacfonts.sh
36
- _____________________________________________________
36
+ --------------------------
37
37
Script for extracting fonts from Classic Japanese MacOS images
38
38
freely available from apple.com (used in Director, MacVenture,
39
39
SCUMM and WAGE engines).
@@ -169,7 +169,7 @@ docker.sh
169
169
170
170
171
171
dumper_companion.py
172
- ___________________
172
+ -------------------
173
173
Tool for dumping HFS/HFS+ volumes and game files with non-ASCII
174
174
characters in names, as well as extracting fonts from Classic
175
175
MacOS images freely available from apple.com (used in Director,
@@ -179,20 +179,20 @@ ___________________
179
179
180
180
generate-android-i18n-strings.py
181
181
--------------------------------
182
- This script generates translated strings.xml files
183
- in dists/android/res/values-<qualifier> directory as per the specs:
182
+ This script generates translated strings.xml files
183
+ in dists/android/res/values-<qualifier> directory as per the specs:
184
184
https://developer.android.com/guide/topics/resources/providing-resources#AlternativeResources
185
185
It considers the dists/android/res/values/strings.xml file as a base template to generate
186
186
those translated files.
187
187
Additionally, this script generates a fake cpp file (dists/android.strings.xml.cpp) with strings
188
- from dists/android/res/values/strings.xml wrapped inside _() to be picked up by
189
- gettext for weblate translations. You can run it like this:
188
+ from dists/android/res/values/strings.xml wrapped inside _() to be picked up by
189
+ gettext for weblate translations. You can run it like this:
190
190
191
191
cd devtools && python3 generate-android-i18n-strings.py
192
192
193
193
194
194
gog_gameid.py, steam_gameid.py
195
- ______________________________
195
+ ------------------------------
196
196
Tools for obtaining gameids from GOG and Steam used when preparing the
197
197
Achievements lists.
198
198
0 commit comments