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+ # Community Forks of CnC Generals: Zero Hour
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+ Since the open-source release of the game code by [ EA] ( https://github.com/electronicarts/CnC_Generals_Zero_Hour ) , the
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+ community has been actively developing various forks of the game to improve and extend its functionality. Below is a
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+ list of currently active forks, organized by platform, with contributions from developers. These projects showcase the
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+ ongoing efforts to bring new features, bug fixes, and cross-platform support to * CnC Generals: Zero Hour* .
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+ ## 1. Windows
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+ - [ pure VS6 (x86)] ( https://github.com/droidix/CnC_Generals_Zero_Hour ) @droidix
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+ - [ VS22 with CMake (x86) Generals Only] ( https://github.com/jmarshall2323/CnC_Generals_Zero_Hour ) @icecoldduke
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+ - [ VS6 with CMake (x86)] ( https://github.com/OmniBlade/CnC_Generals_Zero_Hour/tree/main ) @OmniBlade
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+ - [ VS22 with CMake (x64)] ( https://github.com/Igoorx/GeneralsGameCode/tree/x64 ) @disarray
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+
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+ ## 2. Linux
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+ - [ Linux] ( https://github.com/Fighter19/CnC_Generals_Zero_Hour ) @Fighter19
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+ - [ Docker with VS6 By Wine] ( https://github.com/sorcerer86pt/vs6_noble ) @sorcerer86pt
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+ ## Community Forums
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+ To learn more about the specific advancements in each fork, join these Discord communities for collaboration and support:
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+ - [ Community Outpost] ( https://discord.com/invite/WzxQDZersE )
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+ - [ The Assembly Armada] ( https://discord.gg/UnWK2Tw )
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