forked from electronicarts/CnC_Generals_Zero_Hour
-
Notifications
You must be signed in to change notification settings - Fork 86
Labels
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingCrashThis is a crash, very badThis is a crash, very badCriticalSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerGenRelates to GeneralsRelates to GeneralsZHRelates to Zero HourRelates to Zero Hour
Milestone
Description
Prerequisites
- I have searched for similar issues and confirmed this is not a duplicate
Game Version
- Command & Conquer Generals
- Command & Conquer Generals: Zero Hour
- Other (please specify below)
Bug Description
Did not test this in generals.
On legionnaire stream, he did a flamer drop with the use of chinooks.
He dropped of the flamers then a crash seem to happen when a chinook dies.
I did try to replicate this bug with no luck.
The game keeps on crashing if you watch the replay.
Reproduction Steps
Don`t know how to replicate this.
The game will crash if you rewatch the replay and go to the exact frame 00:19:03:28
replay is in the zip file
06 Defcon 6 FFA - Nuke General.zip
Additional Context
Metadata
Metadata
Assignees
Labels
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingCrashThis is a crash, very badThis is a crash, very badCriticalSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerGenRelates to GeneralsRelates to GeneralsZHRelates to Zero HourRelates to Zero Hour