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[GEN][ZH] Fix missing break at switch case GameMessage::MSG_DO_SPECIAL_POWER_OVERRIDE_DESTINATION in GameLogic::logicMessageDispatcher() (#1164)
1 parent 3411660 commit ff9ce13

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2 files changed

+14
-8
lines changed

2 files changed

+14
-8
lines changed

Generals/Code/GameEngine/Source/GameLogic/System/GameLogicDispatch.cpp

Lines changed: 7 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -1173,7 +1173,10 @@ void GameLogic::logicMessageDispatcher( GameMessage *msg, void *userData )
11731173
currentlySelectedGroup->groupOverrideSpecialPowerDestination( spType, loc, CMD_FROM_PLAYER );
11741174
}
11751175
}
1176-
}
1176+
1177+
break;
1178+
1179+
} // end GameMessage::MSG_DO_SPECIAL_POWER_OVERRIDE_DESTINATION
11771180

11781181
//---------------------------------------------------------------------------------------------
11791182
case GameMessage::MSG_DO_ATTACK_OBJECT:
@@ -1195,7 +1198,7 @@ void GameLogic::logicMessageDispatcher( GameMessage *msg, void *userData )
11951198

11961199
break;
11971200

1198-
} // end GameMessage::MSG_DO_ATTACK_GROUND_OBJECT
1201+
} // end GameMessage::MSG_DO_ATTACK_OBJECT
11991202

12001203
//---------------------------------------------------------------------------------------------
12011204
case GameMessage::MSG_DO_FORCE_ATTACK_OBJECT:
@@ -1215,7 +1218,7 @@ void GameLogic::logicMessageDispatcher( GameMessage *msg, void *userData )
12151218

12161219
break;
12171220

1218-
} // end GameMessage::MSG_DO_ATTACK_GROUND_OBJECT
1221+
} // end GameMessage::MSG_DO_FORCE_ATTACK_OBJECT
12191222

12201223
//---------------------------------------------------------------------------------------------
12211224
case GameMessage::MSG_DO_FORCE_ATTACK_GROUND:
@@ -1254,7 +1257,7 @@ void GameLogic::logicMessageDispatcher( GameMessage *msg, void *userData )
12541257

12551258
break;
12561259

1257-
} // end GameMessage::MSG_DO_ATTACK_GROUND_OBJECT
1260+
} // end GameMessage::MSG_DO_FORCE_ATTACK_GROUND
12581261

12591262
//---------------------------------------------------------------------------------------------
12601263
case GameMessage::MSG_QUEUE_UPGRADE:

GeneralsMD/Code/GameEngine/Source/GameLogic/System/GameLogicDispatch.cpp

Lines changed: 7 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -1201,7 +1201,10 @@ void GameLogic::logicMessageDispatcher( GameMessage *msg, void *userData )
12011201
currentlySelectedGroup->groupOverrideSpecialPowerDestination( spType, loc, CMD_FROM_PLAYER );
12021202
}
12031203
}
1204-
}
1204+
1205+
break;
1206+
1207+
} // end GameMessage::MSG_DO_SPECIAL_POWER_OVERRIDE_DESTINATION
12051208

12061209
//---------------------------------------------------------------------------------------------
12071210
case GameMessage::MSG_DO_ATTACK_OBJECT:
@@ -1223,7 +1226,7 @@ void GameLogic::logicMessageDispatcher( GameMessage *msg, void *userData )
12231226

12241227
break;
12251228

1226-
} // end GameMessage::MSG_DO_ATTACK_GROUND_OBJECT
1229+
} // end GameMessage::MSG_DO_ATTACK_OBJECT
12271230

12281231
//---------------------------------------------------------------------------------------------
12291232
case GameMessage::MSG_DO_FORCE_ATTACK_OBJECT:
@@ -1243,7 +1246,7 @@ void GameLogic::logicMessageDispatcher( GameMessage *msg, void *userData )
12431246

12441247
break;
12451248

1246-
} // end GameMessage::MSG_DO_ATTACK_GROUND_OBJECT
1249+
} // end GameMessage::MSG_DO_FORCE_ATTACK_OBJECT
12471250

12481251
//---------------------------------------------------------------------------------------------
12491252
case GameMessage::MSG_DO_FORCE_ATTACK_GROUND:
@@ -1282,7 +1285,7 @@ void GameLogic::logicMessageDispatcher( GameMessage *msg, void *userData )
12821285

12831286
break;
12841287

1285-
} // end GameMessage::MSG_DO_ATTACK_GROUND_OBJECT
1288+
} // end GameMessage::MSG_DO_FORCE_ATTACK_GROUND
12861289

12871290
//---------------------------------------------------------------------------------------------
12881291
case GameMessage::MSG_QUEUE_UPGRADE:

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