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[GEN][ZH] Add missing break keywords between switch labels in W3DProjectedShadow, W3DDisplay, W3DWater (#1125)
1 parent 42bf7b9 commit ef82fdf

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6 files changed

+14
-0
lines changed

6 files changed

+14
-0
lines changed

Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/Shadow/W3DProjectedShadow.cpp

Lines changed: 5 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1575,6 +1575,7 @@ Shadow* W3DProjectedShadowManager::addDecal(Shadow::ShadowTypeInfo *shadowInfo)
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break;
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case SHADOW_PROJECTION:
15771577
m_numProjectionShadows++;
1578+
break;
15781579
default:
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break;
15801581
}
@@ -1711,6 +1712,7 @@ Shadow* W3DProjectedShadowManager::addDecal(RenderObjClass *robj, Shadow::Shadow
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break;
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case SHADOW_PROJECTION:
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m_numProjectionShadows++;
1715+
break;
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default:
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break;
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}
@@ -1907,6 +1909,7 @@ W3DProjectedShadow* W3DProjectedShadowManager::addShadow(RenderObjClass *robj, S
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break;
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case SHADOW_PROJECTION:
19091911
m_numProjectionShadows++;
1912+
break;
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default:
19111914
break;
19121915
}
@@ -2037,6 +2040,7 @@ void W3DProjectedShadowManager::removeShadow (W3DProjectedShadow *shadow)
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break;
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case SHADOW_PROJECTION:
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m_numProjectionShadows--;
2043+
break;
20402044
default:
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break;
20422046
}
@@ -2062,6 +2066,7 @@ void W3DProjectedShadowManager::removeShadow (W3DProjectedShadow *shadow)
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break;
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case SHADOW_PROJECTION:
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m_numProjectionShadows--;
2069+
break;
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default:
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break;
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}

Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DDisplay.cpp

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -2525,6 +2525,7 @@ void W3DDisplay::drawImage( const Image *image, Int startX, Int startY,
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m_2DRender->Enable_Additive(false);
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m_2DRender->Enable_Alpha(false);
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doAlphaReset = TRUE;
2528+
break;
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default:
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break;
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}

Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/Water/W3DWater.cpp

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1695,6 +1695,7 @@ void WaterRenderObjClass::Render(RenderInfoClass & rinfo)
16951695

16961696
renderWater();
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} //WATER_TYPE_1
1698+
break;
16981699

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default:
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break;

GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/Shadow/W3DProjectedShadow.cpp

Lines changed: 5 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1575,6 +1575,7 @@ Shadow* W3DProjectedShadowManager::addDecal(Shadow::ShadowTypeInfo *shadowInfo)
15751575
break;
15761576
case SHADOW_PROJECTION:
15771577
m_numProjectionShadows++;
1578+
break;
15781579
default:
15791580
break;
15801581
}
@@ -1711,6 +1712,7 @@ Shadow* W3DProjectedShadowManager::addDecal(RenderObjClass *robj, Shadow::Shadow
17111712
break;
17121713
case SHADOW_PROJECTION:
17131714
m_numProjectionShadows++;
1715+
break;
17141716
default:
17151717
break;
17161718
}
@@ -1907,6 +1909,7 @@ W3DProjectedShadow* W3DProjectedShadowManager::addShadow(RenderObjClass *robj, S
19071909
break;
19081910
case SHADOW_PROJECTION:
19091911
m_numProjectionShadows++;
1912+
break;
19101913
default:
19111914
break;
19121915
}
@@ -2037,6 +2040,7 @@ void W3DProjectedShadowManager::removeShadow (W3DProjectedShadow *shadow)
20372040
break;
20382041
case SHADOW_PROJECTION:
20392042
m_numProjectionShadows--;
2043+
break;
20402044
default:
20412045
break;
20422046
}
@@ -2062,6 +2066,7 @@ void W3DProjectedShadowManager::removeShadow (W3DProjectedShadow *shadow)
20622066
break;
20632067
case SHADOW_PROJECTION:
20642068
m_numProjectionShadows--;
2069+
break;
20652070
default:
20662071
break;
20672072
}

GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DDisplay.cpp

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -2662,6 +2662,7 @@ void W3DDisplay::drawImage( const Image *image, Int startX, Int startY,
26622662
m_2DRender->Enable_Additive(false);
26632663
m_2DRender->Enable_Alpha(false);
26642664
doAlphaReset = TRUE;
2665+
break;
26652666
default:
26662667
break;
26672668
}

GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/Water/W3DWater.cpp

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1718,6 +1718,7 @@ void WaterRenderObjClass::Render(RenderInfoClass & rinfo)
17181718

17191719
renderWater();
17201720
} //WATER_TYPE_1
1721+
break;
17211722

17221723
default:
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break;

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