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[ZH] Fix power sabotage mismatch
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  • GeneralsMD/Code/GameEngine/Include/Common

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GeneralsMD/Code/GameEngine/Include/Common/Energy.h

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@@ -74,6 +74,7 @@ class Energy : public Snapshot
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m_energyProduction = 0;
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m_energyConsumption = 0;
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m_owner = owner;
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m_powerSabotagedTillFrame = 0;
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}
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/// return current energy production in kilowatts

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