Skip to content

Commit 460c73d

Browse files
authored
[GEN][ZH] Remove unnecessary NULL pointer test in SaveLoadMenuSystem() (#1136)
1 parent 2a0f3c6 commit 460c73d

File tree

2 files changed

+2
-4
lines changed

2 files changed

+2
-4
lines changed

Generals/Code/GameEngine/Source/GameClient/GUI/GUICallbacks/Menus/PopupSaveLoad.cpp

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -772,8 +772,7 @@ WindowMsgHandledType SaveLoadMenuSystem( GameWindow *window, UnsignedInt msg,
772772

773773
// save the game
774774
AsciiString filename;
775-
if( selectedGameInfo )
776-
filename = selectedGameInfo->filename;
775+
filename = selectedGameInfo->filename;
777776
TheGameState->saveGame( filename, selectedGameInfo->saveGameInfo.description, fileType );
778777

779778
/*

GeneralsMD/Code/GameEngine/Source/GameClient/GUI/GUICallbacks/Menus/PopupSaveLoad.cpp

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -791,8 +791,7 @@ WindowMsgHandledType SaveLoadMenuSystem( GameWindow *window, UnsignedInt msg,
791791

792792
// save the game
793793
AsciiString filename;
794-
if( selectedGameInfo )
795-
filename = selectedGameInfo->filename;
794+
filename = selectedGameInfo->filename;
796795
TheGameState->saveGame( filename, selectedGameInfo->saveGameInfo.description, fileType );
797796

798797
/*

0 commit comments

Comments
 (0)