From af38adf6a0eaa7d378a2cd800347c9b91178a1a7 Mon Sep 17 00:00:00 2001 From: Michael Delva Date: Thu, 13 Jun 2024 09:14:25 +0200 Subject: [PATCH] Renamed GetSaveGameClass to GetSharedSettingsClass --- Source/GameBaseFramework/Private/Engine/GBFLocalPlayer.cpp | 4 ++-- Source/GameBaseFramework/Public/Engine/GBFLocalPlayer.h | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/GameBaseFramework/Private/Engine/GBFLocalPlayer.cpp b/Source/GameBaseFramework/Private/Engine/GBFLocalPlayer.cpp index aefdf1f7..d5e03d33 100644 --- a/Source/GameBaseFramework/Private/Engine/GBFLocalPlayer.cpp +++ b/Source/GameBaseFramework/Private/Engine/GBFLocalPlayer.cpp @@ -77,7 +77,7 @@ void UGBFLocalPlayer::LoadSharedSettingsFromDisk( bool force_load ) return; } - ensure( UGBFSettingsShared::AsyncLoadOrCreateSettings( this, GetSaveGameClass(), UGBFSettingsShared::FGBFOnSettingsLoadedEvent::CreateUObject( this, &UGBFLocalPlayer::OnSharedSettingsLoaded ) ) ); + ensure( UGBFSettingsShared::AsyncLoadOrCreateSettings( this, GetSharedSettingsClass(), UGBFSettingsShared::FGBFOnSettingsLoadedEvent::CreateUObject( this, &UGBFLocalPlayer::OnSharedSettingsLoaded ) ) ); } void UGBFLocalPlayer::OnSharedSettingsLoaded( UGBFSettingsShared * loaded_or_created_settings ) @@ -99,7 +99,7 @@ void UGBFLocalPlayer::OnAudioOutputDeviceChanged( const FString & audio_output_d UAudioMixerBlueprintLibrary::SwapAudioOutputDevice( GetWorld(), audio_output_device_id, devices_swapped_callback ); } -TSubclassOf< UGBFSettingsShared > UGBFLocalPlayer::GetSaveGameClass() const +TSubclassOf< UGBFSettingsShared > UGBFLocalPlayer::GetSharedSettingsClass() const { return UGBFSettingsShared::StaticClass(); } diff --git a/Source/GameBaseFramework/Public/Engine/GBFLocalPlayer.h b/Source/GameBaseFramework/Public/Engine/GBFLocalPlayer.h index c5a27a21..59aaad0e 100644 --- a/Source/GameBaseFramework/Public/Engine/GBFLocalPlayer.h +++ b/Source/GameBaseFramework/Public/Engine/GBFLocalPlayer.h @@ -37,7 +37,7 @@ class GAMEBASEFRAMEWORK_API UGBFLocalPlayer : public UCommonLocalPlayer protected: void OnSharedSettingsLoaded( UGBFSettingsShared * loaded_or_created_settings ); void OnAudioOutputDeviceChanged( const FString & audio_output_device_id ); - virtual TSubclassOf< UGBFSettingsShared > GetSaveGameClass() const; + virtual TSubclassOf< UGBFSettingsShared > GetSharedSettingsClass() const; UFUNCTION() void OnCompletedAudioDeviceSwap( const FSwapAudioOutputResult & swap_result );