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Sharp Cut
TetraTheta edited this page Jan 30, 2023
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3 revisions
If the player runs or jumps while holding sharp tools, he will take damage.
hardplus.sharp-cut
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module.sharp-cut.condition.jump(true): Determine if the player should get damage while jumping. -
module.sharp-cut.condition.jun(true): Determine if the player should get damage while running. -
module.sharp-cut.check.sword(true): Determine if the player should get damage while holding sword. -
module.sharp-cut.check.axe(true): Determine if the player should get damage while holding axe. -
module.sharp-cut.check.shear(true): Determine if the player should get damage while holding shear(scissor).
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