-
-
Notifications
You must be signed in to change notification settings - Fork 0
No Passive Health Regen
TetraTheta edited this page Aug 15, 2024
·
2 revisions
Player won't be able to regenerate their health by certain game mechanics.
hardplus.no-passive-health-regen
-
module.no-passive-health-regen.blocked-reason([SATIATED]): Define which game mechanics that player cannot regenerate their health.
Valid Values:-
BEACON: When a player is healed over time by a beacon's Regeneration effect -
MAGIC: When a player is healed by a potion or spell -
MAGIC_REGEN: When a player is healed over time by a potion or spell -
REGEN: When a player regains health from regenerating due to Peaceful mode -
SATIATED: When a player regains health from regenerating due to their hunger being satisfied
-