Skip to content
This repository was archived by the owner on Nov 1, 2020. It is now read-only.

Commit e8a97de

Browse files
authored
Merge pull request #145 from TeamWisp/feature_fix_10th_mesh
[EDIT]: Fixed issue where 10th mesh didn't render at the correct pos
2 parents 6896a0e + aba0f76 commit e8a97de

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

demo/scene_emibl.hpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -78,7 +78,7 @@ namespace emibl_scene
7878
models[6]->SetRotation({ 0,180_deg,180_deg });
7979
models[7]->SetRotation({ 0,180_deg,180_deg });
8080
models[8]->SetRotation({ 0,180_deg,180_deg });
81-
models[9]->SetPosition({ 0,180_deg,180_deg });
81+
models[9]->SetRotation({ 0,180_deg,180_deg });
8282

8383
directional_light_node = scene_graph->CreateChild<wr::LightNode>(nullptr, wr::LightType::DIRECTIONAL, DirectX::XMVECTOR{ 0, 1, 0 });
8484
directional_light_node->SetDirectional({ 136._deg, 0, 0 }, { 4, 4, 4});

0 commit comments

Comments
 (0)