Start and stop menu? #414
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DisasterAreaDesigns
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It is possible to take over the display for your own purposes and give it back some point later: https://www.thecoderscorner.com/products/arduino-libraries/tc-menu/renderer-take-over-display/ |
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Hi there! I was wondering whether it was possible to start / stop the menu in an application? Let's say that I want to have a device that turns on an LED when I press a button, but when I hold the button I want to start up the menu. Then the menu would run until I select an "exit" item on the top level menu. Can I just call taskManager.runLoop() when I want to run the menu?
Something like this:
When I select the "exit" item in the menu, I would then set runMyMenu = 0 again and the non-menu portion of the code would run. Possible? I would like to run a fairly timing-sensitive operation in the non-menu part of the code as well as showing something other than the menu on the display. The menu would just be for configuration / setup of the device.
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