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Releases: TaloDev/godot

0.21.0 - Player presence

19 Feb 07:59
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Full Changelog: 0.20.0...0.21.0

0.20.0 - Find channel API

14 Feb 04:01
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Full Changelog: 0.19.0...0.20.0

0.19.0 - Find player API + Playground docs

28 Jan 02:47
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Full Changelog: 0.18.0...0.19.0

0.18.0 - Live config updated socket event

09 Jan 05:08
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Features

  • Add signal for when Live Config is updated via sockets by @tudddorrr in #60

Fixes

  • Don't include socket tickets in Continuity by @tudddorrr in #58
  • Improve logic for syncing online/offline saves by @tudddorrr in #59

Other

Full Changelog: 0.17.0...0.18.0

0.17.0 - Socket tickets

03 Jan 00:45
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Full Changelog: 0.16.0...0.17.0

0.16.0 - Game channels

15 Dec 14:37
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New Contributors

Full Changelog: 0.15.0...0.16.0

0.15.0 - Better offline/paused handling

09 Dec 17:51
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Fixes

  • Set Talo manager process_mode to always process by @tudddorrr in #47

Other

  • fix: do not invalidate session if offline when identification fails. by @elliotfontaine in #48
  • refactor: change some SessionManager variable names for consistency by @elliotfontaine in #49

New Contributors

Full Changelog: 0.14.0...0.15.0

0.14.0 - Docs

27 Nov 18:42
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Full Changelog: 0.13.0...0.14.0

0.13.0 - Auth errors & player alias dates

14 Nov 08:13
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Full Changelog: 0.12.0...0.13.0

0.12.0 - Playground interactivity

28 Oct 08:48
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Full Changelog: 0.11.0...0.12.0