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a16-bugfix for builds for oculus
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20 files changed

+74
-47
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Syphon Implementations/Unity3D/Unity3D-3_5/SyphonUnityExample/Assembly-CSharp-Editor-vs.csproj

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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_4_6_2;UNITY_4_6;UNITY_64;UNITY_STANDALONE_OSX;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_IL2CPP;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;UNITY5_SCRIPTING_IN_UNITY4;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_GAMECENTER;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_MONO;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE</DefineConstants>
22+
<DefineConstants>DEBUG;TRACE;UNITY_4_6_2;UNITY_4_6;UNITY_STANDALONE_OSX;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_IL2CPP;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;UNITY5_SCRIPTING_IN_UNITY4;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_GAMECENTER;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_MONO;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="UnityEngine">
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll</HintPath>
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<HintPath>/Applications/Unity4.6.2p1/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor">
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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<HintPath>/Applications/Unity4.6.2p1/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
@@ -83,13 +83,13 @@
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<HintPath>/Users/bc/SyphonUnity3D/Syphon Implementations/Unity3D/Unity3D-3_5/SyphonUnityExample/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.2/UnityEngine.UI.dll</HintPath>
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<HintPath>/Applications/Unity4.6.2p1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.2/UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.2/Editor/UnityEditor.UI.dll</HintPath>
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<HintPath>/Applications/Unity4.6.2p1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.2/Editor/UnityEditor.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.Graphs">
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll</HintPath>
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<HintPath>/Applications/Unity4.6.2p1/Unity.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll</HintPath>
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</Reference>
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<ItemGroup>

Syphon Implementations/Unity3D/Unity3D-3_5/SyphonUnityExample/Assembly-CSharp-Editor.csproj

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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_4_6_2;UNITY_4_6;UNITY_64;UNITY_STANDALONE_OSX;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_IL2CPP;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;UNITY5_SCRIPTING_IN_UNITY4;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_GAMECENTER;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_MONO;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE</DefineConstants>
22+
<DefineConstants>DEBUG;TRACE;UNITY_4_6_2;UNITY_4_6;UNITY_STANDALONE_OSX;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_IL2CPP;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;UNITY5_SCRIPTING_IN_UNITY4;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_GAMECENTER;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_MONO;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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<Reference Include="System.Core" />
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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<HintPath>/Applications/Unity4.6.2p1/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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<ItemGroup>
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<None Include="Assets\Resources\SyphonShaders\AlphaTest-VertexLit.shader" />
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<Reference Include="UnityEngine.UI">
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.2/UnityEngine.UI.dll</HintPath>
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<HintPath>/Applications/Unity4.6.2p1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.2/UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.2/Editor/UnityEditor.UI.dll</HintPath>
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<HintPath>/Applications/Unity4.6.2p1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.2/Editor/UnityEditor.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.Graphs">
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll</HintPath>
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<HintPath>/Applications/Unity4.6.2p1/Unity.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll</HintPath>
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Syphon Implementations/Unity3D/Unity3D-3_5/SyphonUnityExample/Assembly-CSharp-firstpass-vs.csproj

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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_4_6_2;UNITY_4_6;UNITY_64;UNITY_STANDALONE_OSX;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_IL2CPP;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;UNITY5_SCRIPTING_IN_UNITY4;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_GAMECENTER;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_MONO;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE</DefineConstants>
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<DefineConstants>DEBUG;TRACE;UNITY_4_6_2;UNITY_4_6;UNITY_STANDALONE_OSX;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_IL2CPP;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;UNITY5_SCRIPTING_IN_UNITY4;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_GAMECENTER;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_MONO;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="UnityEngine">
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll</HintPath>
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<HintPath>/Applications/Unity4.6.2p1/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor">
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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<HintPath>/Applications/Unity4.6.2p1/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<None Include="Assets\Resources\SyphonShaders\Alpha-Glossy01.shader" />
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<None Include="Assets\Resources\SyphonShaders\AlphaTest-VertexLit.shader" />
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<Reference Include="UnityEngine.UI">
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.2/UnityEngine.UI.dll</HintPath>
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<HintPath>/Applications/Unity4.6.2p1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.2/UnityEngine.UI.dll</HintPath>
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</Reference>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />

Syphon Implementations/Unity3D/Unity3D-3_5/SyphonUnityExample/Assembly-CSharp-firstpass.csproj

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<DebugType>full</DebugType>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_4_6_2;UNITY_4_6;UNITY_64;UNITY_STANDALONE_OSX;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_IL2CPP;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;UNITY5_SCRIPTING_IN_UNITY4;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_GAMECENTER;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_MONO;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE</DefineConstants>
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<DefineConstants>DEBUG;TRACE;UNITY_4_6_2;UNITY_4_6;UNITY_STANDALONE_OSX;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_IL2CPP;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;UNITY5_SCRIPTING_IN_UNITY4;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_GAMECENTER;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_MONO;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<NoWarn>0169</NoWarn>
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<Reference Include="System.Core" />
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<Reference Include="UnityEngine">
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll</HintPath>
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<HintPath>/Applications/Unity4.6.2p1/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor">
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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<HintPath>/Applications/Unity4.6.2p1/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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</Reference>
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</ItemGroup>
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<None Include="Assets\Resources\SyphonShaders\Alpha-Glossy01.shader" />
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<None Include="Assets\Resources\SyphonShaders\AlphaTest-VertexLit.shader" />
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<Reference Include="UnityEngine.UI">
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.2/UnityEngine.UI.dll</HintPath>
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<HintPath>/Applications/Unity4.6.2p1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.2/UnityEngine.UI.dll</HintPath>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />

Syphon Implementations/Unity3D/Unity3D-3_5/SyphonUnityExample/Assembly-UnityScript-firstpass-vs.unityproj

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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_4_6_2;UNITY_4_6;UNITY_64;UNITY_STANDALONE_OSX;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_IL2CPP;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;UNITY5_SCRIPTING_IN_UNITY4;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_GAMECENTER;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_MONO;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE</DefineConstants>
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<DefineConstants>DEBUG;TRACE;UNITY_4_6_2;UNITY_4_6;UNITY_STANDALONE_OSX;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_IL2CPP;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;UNITY5_SCRIPTING_IN_UNITY4;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_GAMECENTER;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_MONO;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<NoWarn>0169</NoWarn>
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<Reference Include="UnityEngine">
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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<HintPath>/Applications/Unity4.6.2p1/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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<None Include="Assets\Resources\SyphonShaders\Alpha-Glossy01.shader" />
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<Reference Include="UnityEngine.UI">
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.2/UnityEngine.UI.dll</HintPath>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />

Syphon Implementations/Unity3D/Unity3D-3_5/SyphonUnityExample/Assembly-UnityScript-firstpass.unityproj

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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_4_6_2;UNITY_4_6;UNITY_64;UNITY_STANDALONE_OSX;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_IL2CPP;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;UNITY5_SCRIPTING_IN_UNITY4;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_GAMECENTER;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_MONO;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<NoWarn>0169</NoWarn>
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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<HintPath>/Applications/Unity4.6.2p1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.2/UnityEngine.UI.dll</HintPath>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />

Syphon Implementations/Unity3D/Unity3D-3_5/SyphonUnityExample/Assets/Plugins/SyphonObject/SyphonClientObject.cs

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@@ -237,6 +237,7 @@ public void Render(){
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//you need to render once per frame for each texture.
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Syphon.SafeMaterial.SetPass(0);
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RenderTexture.active = attachedTexture;
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// UnityEngine.Debug.Log ("ISSUING EVENT?" + (int)syphonClientPointer) ;
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GL.IssuePluginEvent((int)syphonClientPointer);
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RenderTexture.active = null;
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}

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