Cannot convert large world/structure #263
Replies: 18 comments 3 replies
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Can I please confirm with you that the issue is that using "Extract from world" loads 2000 structures onto the website upload screen, which causes the website to lag or freeze? You should be able to use multiple structure blocks to export multiple Hope I can help! |
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Yes and no. The issue is the website detects over 2000 issues when it
should only be 30 structures as that's how many structure blocks I have.
Using the 1 mc structure file. It opens it as a different world...my guess
is the actual original java world before any thing was created. However the
file should detect the massive structure on a flat world with nothing else
as that's the world it is in now.
I am trying with fresh files in a bit one last time before I give up. If it
helps I can send you files to look at?
Kind regards, Shaun aka Pickled Peaches
…On Tue, 15 Jul 2025, 09:37 SuperLlama88888, ***@***.***> wrote:
Can I please confirm with you that the issue is that using "Extract from
world" loads 2000 structures onto the website upload screen, which causes
the website to lag or freeze?
You should be able to use multiple structure blocks to export multiple
.mcstructure files, and then upload all of them to the website. Is there
an issue with this?
Hope I can help!
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Yes, that would be good. If you can also, a screen recording would help. |
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Hi im not sure how to screen record. I did try but it didnt save. I have
attached all the worlds and files that may be of use to you to work out
what the problem is. In a nutshell using a mc structure file with 30
structures saved into it makes the scale extremely small. Using a world
extract sometimes doesnt show the world and sometimes doesnt find any
structures. I just want to be able to insert the holoprint of winterfell in
my survival world.
Kind regards
…On Tue, Jul 15, 2025 at 11:47 PM SuperLlama88888 ***@***.***> wrote:
Yes, that would be good. If you can also, a screen recording would help.
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Oh ok..
Yes i did reply through email. Will try again on there
…On Wed, 16 Jul 2025, 09:08 SuperLlama88888, ***@***.***> wrote:
The files didn't get attached to your comment - I think it's because you
replied via email. Could you try going onto GitHub and uploading the files
there?
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I am not able to attahc mc structure files and mc world files on here will check if i can attach as zip |
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Minecraft files.zip |
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OK, there were a few files in that folder so I'll go over them individually:
I'll poke around in the code and extract the structures for you. |
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Ok, here are all the structures in one .zip file: |
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Oh that would be great thank you so much. I have been messing around with
this with other 2 weeks. I first started using a 3d object and tried
converting that but couldn't get it right for one reason or another on
various programs. If you can do that you would be a legend 😀
…On Thu, 17 Jul 2025, 01:44 SuperLlama88888, ***@***.***> wrote:
Ok, here are all the structures in one .zip file:
All Winterfell structures.zip
<https://github.com/user-attachments/files/21271009/All.Winterfell.structures.zip>
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Thank you thats brilliant. So how do I get every structure to load in
survival without enabling cheats? I want to continue to be able to get
achievements in my saved world. Or as i am starting to think i cant do this?
…On Tue, Jul 15, 2025 at 9:37 AM SuperLlama88888 ***@***.***> wrote:
Can I please confirm with you that the issue is that using "Extract from
world" loads 2000 structures onto the website upload screen, which causes
the website to lag or freeze?
You should be able to use multiple structure blocks to export multiple
.mcstructure files, and then upload all of them to the website. Is there
an issue with this?
Hope I can help!
—
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Ah ok...was going to try using the arrow in game. I will give it a whirl
thanks.
…On Thu, 17 Jul 2025, 10:24 SuperLlama88888, ***@***.***> wrote:
You can upload each .mcstructure file to HoloPrint and create a pack. It
should work if you apply it an join your survival world.
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I uploaded all structure files as one pack and only one structure loaded.
Which was happening before. So not sure what I need to do.
…On Thu, 17 Jul 2025, 10:24 SuperLlama88888, ***@***.***> wrote:
You can upload each .mcstructure file to HoloPrint and create a pack. It
should work if you apply it an join your survival world.
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Ok so it sort of works with multiple armour stands but unfortunately I
think i would have to note exactly where they all go. Even worse it's very
hard to do anything as it's very laggy...might be my machine...but im
running 32gb ram and ryzen 5 at the moment.
…On Thu, 17 Jul 2025, 10:29 Shaun Peters, ***@***.***> wrote:
I uploaded all structure files as one pack and only one structure loaded.
Which was happening before. So not sure what I need to do.
On Thu, 17 Jul 2025, 10:24 SuperLlama88888, ***@***.***>
wrote:
> You can upload each .mcstructure file to HoloPrint and create a pack. It
> should work if you apply it an join your survival world.
>
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If punching with arrows doesn't work, unfortunately you'll have to create a pack for each structure and do them individually. I'm working on a solution for large structures split up into multiple files, by making them look at their previous coordinates before they were exported, so they keep their relative positions. |
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That's cool. Thank you so much for your help though. I think i will keep
the 64x64 limit in mind when building in the future as this has been a
headache lol. Im going to do my best to manually create at least the outer
walks then import the structures individually..
So basically dissecting the entire build. I look forward to seeing future
developments 😀
…On Thu, 17 Jul 2025, 10:53 SuperLlama88888, ***@***.***> wrote:
If punching with arrows doesn't work, unfortunately you'll have to create
a pack for each structure and do them individually.
I'm working on a solution for large structures split up into multiple
files, by making them look at their previous coordinates before they were
exported, so they keep their relative positions.
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Hi i have been having some problems trying to convert a large structure. I have tried using multiple structure blocks method or using extract from world method. The extract from world method does not show the build. This may be as the world was originally a java world and has been converted. However using the multiple structure block (inside a structure block) method i have another problem as its loading all the used world builder files/blocks on the upload screen and then the lag is extremely bad as its counting it as 2000 plus structures.
I was wondering if you/anyone could help me. I am currently trying the Amulet method of copying the area and importing the selected area to a new world...but im having chunk issues as you probably know they need to be loaded. Any help would really appreciated as this structure is around x 240 y 150 and z 420 and the only option i can see is manually copying it. I dont want to fully paste it in thats why i want to use this program.
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