ChangeSceneListInfo + Masked Stars #56
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Can we please discuss the behavior of Masked Stars combined with the ChangeSceneListInfo? I feel like, if you mask a Star of a Galaxy to a different Galaxy it should use the ChangeSceneListInfo Entry of the Scenario of the Galaxy you collected the Star in and not the Entry of the Scenario in the Galaxy the Star is masked to. It would be way easier to understand and incorporate than how it is now. |
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Replies: 2 comments 10 replies
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The issue is quite complicated, so I'll try to summarize what he told me. He wants to put purple coins on the hubworld. Purple coins get saved in the hubworld itself, so he made a new galaxy that has the purple coins for every hubworld. The purple coin star (Level 2, Star 1) is mapped to the hubworld (Level 1, Star 3). So the mask for Level 2, Star 1 is set to Level 1, Star 3. When collecting Level 2, Star 1 it uses the StageInfo of Level 2, Star 3 to determine where mario is sent. It would make more sense to use Level 1, Star 3's entry or Level 2, Star 1's entry. |
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This has finally been resolved with the closure of #53 |
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This has finally been resolved with the closure of #53