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Animators working with AnimAll addon & workflow with autokey #1

@adamearle

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@adamearle

Starting questions about workflow. This will only really come about with users actually testing and talking about how this potentially could be. This means thinking outside of Blender's current state and capability.

image

Questions:

if you can think of other questions for users to be thinking about, please add them to the list below and I will update the list.

  1. How to get the AnimAll Addon under control so that the user can work in a fluid state?
  2. Scrubbing the timeline in edit mode and forcing the viewport to update on every frame?
  3. When should the timeline autokey?

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