How to disable rendering during an action primitive? #1188
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serendipity800
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I find the way, just modify the simulator |
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I have manually implemented a set of action primitives (MOVE_FORWARD, MOVE_BACK, TRUN_LEFT, TURN_RIGHT) and wrote an Env consisting these discrete (multi-step actions). Since the frequency in my own Env class is less than the action frequency in og, many rendering in the middle steps are not useful for me. I want to close them.
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