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Description
Several of these notes are aimed at someone who wants to fork the mod, or re-use its contents.
Minor bugs:
- Several items are used in the v6 mapgen code but ignored by the v7 mapgen code. Namely: frozen shrubs, frozen flowers, frozen apples, frozen leaves
- v7 mapgen code places dry shrubs in snowy biomes, for some reason. A simple tweak would make it place the frozen shrubs created by this mod
- In the v7 mapgen, pine trees are generating underwater because the decoration uses defunct fields (
.height_max
,.height_min
). Changing them to.y_max
and.y_min
fixes the issue - The mod includes a pine tree schematic that doesn't seem to be used. If the schematic is used in the future, it needs to be tweaked to add
force_placement
to the bottom trunk node. This assumes that the tree is generated ondefault:snow
. The user sees a big gap between the snow and the bottom of the tree; usingforce_placement
removes thedefault:snow
, and therefore the gap
Minor typos:
- In snowball.lua, the variable name
just_acitvated
should bejust_activated
- In mapgen.lua,
WARNING! mapgen could not be identifyed!
should beidentified
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