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Various bugs/typos #43

@axcore

Description

@axcore

Several of these notes are aimed at someone who wants to fork the mod, or re-use its contents.

Minor bugs:

  • Several items are used in the v6 mapgen code but ignored by the v7 mapgen code. Namely: frozen shrubs, frozen flowers, frozen apples, frozen leaves
  • v7 mapgen code places dry shrubs in snowy biomes, for some reason. A simple tweak would make it place the frozen shrubs created by this mod
  • In the v7 mapgen, pine trees are generating underwater because the decoration uses defunct fields (.height_max, .height_min). Changing them to .y_max and .y_min fixes the issue
  • The mod includes a pine tree schematic that doesn't seem to be used. If the schematic is used in the future, it needs to be tweaked to add force_placement to the bottom trunk node. This assumes that the tree is generated on default:snow. The user sees a big gap between the snow and the bottom of the tree; using force_placement removes the default:snow, and therefore the gap

Minor typos:

  • In snowball.lua, the variable name just_acitvated should be just_activated
  • In mapgen.lua, WARNING! mapgen could not be identifyed! should be identified

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