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Hello, it seems, that mentioned trigger (same for NPCLookAtChar but I guess this is coming hand in hand) is firing too late. I would expect to trigger this immediately when I get near NPC. So now I cannot force NPC to attack at this newly approaching player. Another issues is NPC stop considering casting spell when close fight (although I can imagine to do this via some custom script, but it wasn't necessary before a few build (cannot say when this happened, sorry)). Next thing is NPC pathfinding as I mentioned in other issue (long story short -> NPC cannot find any path). There is video as a proof.. I hope there is something we can do about it. Thank you in advance for any participation on fixing this. Thanks a lot!
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