Skip to content

INTERRUPT=0.0 not working again #1442

@rodBiase

Description

@rodBiase

Hi, I don't know how long this feature stopped working as I've been away from UO for a bit, but my goal is to adjust the pvp to no disturb the spells. I remember achieving it in 2022, simply changing the INTERRUPT=100.0,100.0 from spells to INTERRUPT=0.0,0.0

Tested with the latest SphereX and script pack from the website, no modifications.

To reproduce: change your greater heal spell to INTERRUPT=0.0,0.0
Cast greater heal with one character, cast magic arrow on the character that is casting greater heal with another character. You will see that the INTERRUPT works just fine as will not interrupt right away. But by the end of the cast (after the spell delay), it will trigger Abort and give you the message the spell fizzles.

I also tried @SpellInterrupt trigger because if I could work with it it would be easy just to set a return 1 there but it is not working as well.

The interrupt works on sphere D from Coruja.

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions