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City Disaster Message Displaying for NPC Cities #502

@Marshal27

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@Marshal27

https://github.com/SWY1985/CivOne/blob/5a0a02396ee0cb0f38bd8d7626208d6a94bd92b1/src/City.cs#L1096

bool Player.IsHuman is a possible solution
if (message.Count > 0 && (Player.IsHuman || humanGetsCity))

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