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Releases: SolariusScorch/XComFiles

The X-Com Files 2.3d

17 Feb 14:50
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  • OICW grenade nerfed.
  • New handob for the Blaster Multi-Launcher (by Kato).
  • Added a missing routes file.
  • Fixed rice fields illumination.
  • Minor fixes.

The X-Com Files 2.3b

14 Feb 10:22
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2.3:

  • New weapons: Alien Laser SMG (sprites by Dioxine), Forceblade, Star Pistol, Star Musket, Star Cannon (sprites by author unknown).
  • New armor for dogs: Assault Gear (graphics by 8mono).
  • New item: Repair Kit (scripting by 8mono).
  • New units: Black Lotus Host, Black Lotus War Witch, Black Lotus Stormcloud (sprites by Brain_332), Hybrid Assault, Maid (all graphics by Dioxine), Hybrid Envoy, Osiron Tech Trooper.
  • New craft: AH-6 Little Bird (graphics by Perekrylo and Dioxine).
  • New UFOs: AH-1 Cobra, MI-24 Hind, UH-1B Huey, CH-47 Chinook, F-4 Phantom, MiG-17, MiG-29, Mirage 5, Angel Fighter (maps by Alex D, graphics by Dioxine).
  • New missions: Cult Suppression (1 for each cult), Cult Infiltration (1 for each cult), Cult Street Fighting (1 for each cult), Cult Retaliation (1 for each cult, 1 for Golden Academy and Temple of Dagon each), Cult Assassination (1 for each cult), Cult Manor (1 for each cult, and with 3 tiers; building map by Dioxine), Temple of Dagon (with associated defense missions), Golden Academy Tower (with associated defense missions), Hybrid Embassy (with associated defense missions), Hybrid Recon, Hybrid Sky Patrol.
  • Cult Apprehensions grow over time.
  • Long-ranged heavy weapons can be mounted on the Humvee (by Dioxine), but it requires 2 drivers.
  • Reviewed vehicle detectability.
  • Skymarshall is slower.
  • Basic Flight Training available earlier.
  • Tritanium Foundry has more workspace.
  • MiB Outposts aren't generated by alien bases.
  • Alien Orbital Station frequency increased.
  • Changed Fat to Boomer ratio.
  • Disabled the "toxic" shade on Cyberweb Lair.
  • New Urban school variant (by Dioxine).
  • Modified and improved the Black Lotus HQ terrain.
  • Modified parts of the Junkfarm terrain to remove any remaining similarities to URBANNATIVE.
  • Hybrid Fighter renamed to Hybrid Aircar, with map changed.
  • Hybrid Lander crew overhauled.
  • Hybrid ships are tougher.
  • Osiron Stakeout gives one Reinforced Osiron Crate.
  • Changed radars tech tree.
  • Removed AWACS.
  • Reviewed craft radar ranges.
  • Dog Cybersuit has better bark (sprite by 8mono).
  • Hybrid Infiltrators have shields.
  • Hybrid Supervisors have a psi attack.
  • Hybrid Agents are now Hybrid Soldiers.
  • Jarheads are now associated with T'leth.
  • Mashinobi are no longer Jarheads, but cyborgs.
  • Bio-drone's melee attack toned down.
  • MiB have Anti-Camo.
  • Rats can "kneel".
  • All hybrids are smoke-resistant.
  • Hybrids have a 50/50 gender ratio.
  • Added Ninja Scrolls to Lotus HQ and manors.
  • Alien Gardens are worth 1 point.
  • All assault rifles and machine guns have improved armor piercing.
  • Assault Suit can be repaired.
  • Improved Bulletproof Coat and Toxi-Suit paperdolls (by Brain_322).
  • Better Enhanced Dog Bite icon (by 8mono).
  • Better Tank Mass Driver ammo graphics (by Brain_322).
  • New MiB Enforcer sprites (paperdoll by XOps).
  • New mushroom types in Shogg (by Nord).
  • Fixed Alien Alloys recovery on downed UFO.
  • Fixed bats being allowed on some missions where they shouldn't be.
  • Fixed Holo-Grenades production.
  • Fixed Taser Cannon range.
  • Adjusted Sectopod's fire resistance.
  • Fixed some Terror Ship maps.
  • Fixed Spacer commendation bonus.
  • Minor fixes.

The X-Com Files 2.2

12 Jan 17:25
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  • New units: MiB Pilot (sprites based on Gaffer's recolors), Alien Cyberwatch Turret (inventory sprite by Brain_322).
  • New UFOs: Contact Ship, MiB Engineering Ship.
  • New missions: Old UFO Landing Site, Old UFO Crash Site, Alien/MiB Meeting.
  • Overhauled MiB Base into MiB Outpost.
  • New weapons: Advanced Grenade Launcher, EMP Mine (sprites by Brain_322), Gas Grenade (sprites based on Dioxine's), Gas Mine.
  • New ammo: Tactical GL Grenade (GAS).
  • New items: Holo-Grenade (graphics by Brain_322), Flashlight (former renamed to Mag-Lite).
  • New HWP armor: Outrunner (graphics by Brain_322).
  • New transformations: Dagonization, Gun Kata, Blood Boosting, and also Neoderm for dogs.
  • New commendations: Infiltrator, Spelunker, Aquanaut, Spacer, Horizon Walker, Dreamwalker, Suppressor, Tasemaster.
  • 8 new faces (graphics mostly by Brain_322).
  • New map for Urban Low: fountain (collab with Brain_322).
  • New big mapblocks for Polar and Jungle (collab with Dioxine).
  • New Junkfarm/Native Urban maps (by Dioxine).
  • New mountains on the globe.
  • New lore articles.
  • Overhauled the training system/bonuses.
  • Olympians and Proteans can eat the Cake.
  • High Bravery (100 or more) partially mitigates Sanity loss with gradually increasing efficiency (script by 8mono).
  • Tech sharing decisions now use mutually exclusive researches.
  • Tritanium Ammo is much faster to research.
  • Networks require level 2 cultist.
  • X-Com PAU: General Strategy requires Kiryu-Kai.
  • Staff introductions are now events and give presents.
  • More diverse sources of Alien Communicator, but it is harder to obtain.
  • Turbolaser Shotgun has new graphics (by Brain_322), higher damage and greater E-115 cost.
  • New EMP Grenade graphics (by Brain_322).
  • Improved Assault Suit paperdoll (by Brain_322).
  • Better shield sprites (by 8mono).
  • Better Sectopod Laser Repeater sound.
  • Advanced Rocket Launcher requires Optronics and not Alien Electronics.
  • Glock has slightly more accurate snap shots.
  • Makarov shoots slightly faster in snap shots.
  • UAC SMG has bigger, but heavier clips.
  • Drone Rockets weigh 10.
  • Trace Flares are cheaper to make.
  • Anzug also gives +5 Throwing.
  • Throwing weapons are cheaper to research.
  • Terror missions are bigger and with the UFO spawning on the map.
  • Underwater missions Heavy Cruiser and Fleet Supply Cruiser are less common.
  • Battleships have bigger crews.
  • Added external turrets on Terror Ship, Troop Ship, Battleship and Cruiser.
  • Added 3 Crisis Troopers to Military Anti-Monster Operation.
  • Changed civilian count on some missions.
  • Military Officers with pistols have melee weapons.
  • Proper map for the MiB Dropship.
  • MiB ship tiles reskinned (by Brain_322).
  • Mountains can have roads.
  • Added 30x30 blocks to some custom mapscripts.
  • Smaller map on Spider Nest Underground.
  • Better jungle trees (by Dioxine).
  • Overhauled Hybrid/Alien Meeting, Hybrid/MiB Meeting and Hybrid Control Center Assault deployments with cleaner mechanics.
  • Extra mission set for starting cults after 01.01.1999.
  • Tripled the special loot on Osiron Hacienda.
  • Overhauled Hybrid strings and added color variants (recolors by 8mono).
  • Broken MiB armors recover directly (no manufacturing needed).
  • Turrets are always visible.
  • Council Commissioner is player-controlled.
  • Shotgun Surgeon changed.
  • Psi Capture is now optional.
  • Overhauled access to the Liquidator Armor.
  • Lo Wo can be captured.
  • Cleaned up texture 9 terrains.
  • Fixed access to Helix Knight for Proteans and Olympians.
  • Fixed Heavy/Tritanium Suit hands.
  • Fixed unlimited range on spider's flame attack.
  • Fixed some issues with armor scripts.
  • Minor fixes.

The X-Com Files 1.8

31 Mar 11:14
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test release

18 Apr 19:43
7117c98
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Test for learning purposes
(pre 1.4)