Distance for Effects using OneShotAudio #5155
Gamingtoday093
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Definitely needs fleshing out. Initially its purpose was just to simplify some existing effects that all have 16 m distance. ;) |
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Ended up making a Tool that generates an |
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Being able to use
OneShotAudio
for Effects is really nice but is also rather limiting. Currently the maximum distance the Audio is played at is hardcoded to 16 meters. I'd be great if you were able to modify what the max distanceOneShotAudioParameters
uses when spawning your effect, such as taking it from the existingrelevantDistance
property.Beta Was this translation helpful? Give feedback.
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