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Technically they originally came from NPCs! The "Event" reward type triggers an NPC global event. I think the missing component is the ability to associate—for example—a reward list asset with an NPC event so that it runs when that global event runs. What kind of use do you have in mind? |
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I think it could be really nice if we could use the NPC Global Event and NPC Global Event Messenger in Conditions and Rewards for NPCs. This could also be used for other stuff that can use Conditions and Rewards such as Item Crafts.
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