When the game tries to load a map that doesn't exist, it just freezes. #5064
Jdance-Media
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Renaming the map folder in the file system while the game is running? Looks like ScanKnownLevels handles this, but it isn't checked for methods that take an existing LevelInfo. Can add this check to play/edit, but there may be some other places with assumptions the level hasn't been deleted. |
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When you rename a map and the details are not updated in the singleplayer menu, you can load up the map and it will freeze the game. Best behavior would be sending the player back to the main menu rather than forcing them to reload the game which means spending the next minute(s) loading assets again.
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