Removing 'Unofficial modules not supported' precaution. #4092
Jdance-Media
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The BattlEye kick for unofficial modules? It's on the BE side, so I think there was some reason it was necessary. |
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Currently running the game with BattlEye prevents the loading of modules. Checking the Modules folder is an okay precaution, but for some users currently using my editor module it starts to become a hassle. It seems easier for them to just pick the correct launch option if they want to play multiplayer or not and not have to constantly install and reinstall the module.
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