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My patch did help a bit, but now new errors occurring. One of server network reported me this error:
I already fixed it in my patcher v1.0.2 by patching And also in v1.0.1 I fixed a bug in Astar lib. |
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The most recent update included a proposed fix by DiFFoZ explained here: #2884 (comment)
I'm optimistic that may have been the problem all along. If so, it was 100% my fault, young Nelson hacked that code in without a second thought back in 2014 🤦♂️, and updating A*PFP wouldn't have fixed it.
That being said, I would still like to replace pathfinding at some point with a map-wide navmesh rather than the per-location navmeshes.
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