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Description
Hello, good day. I wanted to comment on a minor issue I encountered in version 1.1.8.
In Resident Evil 2 and 3, HD Textures, regardless of the options I set (default and modified), I receive an error. The original (or old) textures display a frame each time the camera or angle changes. Then, once the different cameras in a scene have been cycled through, the effect stabilizes, and the old textures are no longer visible, only the HD textures are visible.
I tried loading the textures beforehand, but in that case, it's "solved" because some HD textures never load, for example, menu objects or some objects in a scene.
The funny thing is that after trying a thousand combinations to find the solution (since there are videos online where it works fine), I tried Dolphin version 1.1.5, and incredibly, it works perfectly. So, it's something that was generated in a later version.
Thank you very much in advance.