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Merge pull request #52 from ShaderFrog/bool-var-names
Run tests #144: Commit 93eba7b pushed by AndrewRayCode
April 25, 2025 10:22 25s main
April 25, 2025 10:22 25s
Merge pull request #48 from ShaderFrog/version-bump
Run tests #142: Commit 33bce63 pushed by AndrewRayCode
April 25, 2025 05:38 26s main
April 25, 2025 05:38 26s
Releasing 5.5.0
Run tests #141: Pull request #48 opened by AndrewRayCode
April 25, 2025 05:37 27s version-bump
April 25, 2025 05:37 27s
Merge pull request #47 from ShaderFrog/directive-spacing
Run tests #140: Commit b03770e pushed by AndrewRayCode
April 25, 2025 05:36 27s main
April 25, 2025 05:36 27s
Merge pull request #46 from ShaderFrog/multiline
Run tests #138: Commit a4f16b2 pushed by AndrewRayCode
April 25, 2025 05:21 25s main
April 25, 2025 05:21 25s
Handling newline-escaped multiline lexemes in the preprocessor
Run tests #137: Pull request #46 synchronize by AndrewRayCode
April 25, 2025 05:13 29s multiline
April 25, 2025 05:13 29s
Handling newline-escaped multiline lexemes in the preprocessor
Run tests #136: Pull request #46 synchronize by AndrewRayCode
April 25, 2025 05:10 24s multiline
April 25, 2025 05:10 24s
Handling newline-escaped multiline lexemes in the preprocessor
Run tests #135: Pull request #46 opened by AndrewRayCode
April 25, 2025 05:09 26s multiline
April 25, 2025 05:09 26s
Merge pull request #45 from ShaderFrog/macro-references
Run tests #134: Commit 83e9b69 pushed by AndrewRayCode
April 25, 2025 00:42 32s main
April 25, 2025 00:42 32s
Merge pull request #41 from ShaderFrog/proto-rename
Run tests #132: Commit 4f9ef9a pushed by AndrewRayCode
January 18, 2025 03:59 24s main
January 18, 2025 03:59 24s
Fixing rename case for function prototypes
Run tests #131: Pull request #41 opened by AndrewRayCode
January 18, 2025 03:56 29s proto-rename
January 18, 2025 03:56 29s
Merge pull request #40 from ShaderFrog/stage-support
Run tests #130: Commit 85c4012 pushed by AndrewRayCode
January 16, 2025 06:19 26s main
January 16, 2025 06:19 26s
Adding support for built-in variables for GLSL stages
Run tests #129: Pull request #40 opened by AndrewRayCode
January 16, 2025 06:17 34s stage-support
January 16, 2025 06:17 34s
Merge pull request #39 from ShaderFrog/fix-type
Run tests #128: Commit 9b054f5 pushed by AndrewRayCode
October 6, 2024 02:25 29s main
October 6, 2024 02:25 29s
Fixing type!
Run tests #127: Pull request #39 opened by AndrewRayCode
October 6, 2024 02:23 29s fix-type
October 6, 2024 02:23 29s
Merge pull request #38 from ShaderFrog/narrowed-type
Run tests #126: Commit 9534aa5 pushed by AndrewRayCode
October 6, 2024 02:21 30s main
October 6, 2024 02:21 30s
eNarrowing the struct declaration type
Run tests #125: Pull request #38 opened by AndrewRayCode
October 6, 2024 02:20 29s narrowed-type
October 6, 2024 02:20 29s
Merge pull request #37 from ShaderFrog/program-type
Run tests #124: Commit 8f315cc pushed by AndrewRayCode
October 5, 2024 23:52 27s main
October 5, 2024 23:52 27s
Adding top level program type
Run tests #123: Pull request #37 opened by AndrewRayCode
October 5, 2024 20:44 31s program-type
October 5, 2024 20:44 31s
Merge pull request #35 from ShaderFrog/typo-keywords
Run tests #122: Commit 9d5ba4a pushed by AndrewRayCode
September 28, 2024 04:48 40s main
September 28, 2024 04:48 40s
Addressing typo in some keywords
Run tests #121: Pull request #35 opened by AndrewRayCode
September 28, 2024 04:47 29s typo-keywords
September 28, 2024 04:47 29s
Merge pull request #33 from ShaderFrog/more-exports
Run tests #120: Commit f84fc8a pushed by AndrewRayCode
August 10, 2024 17:56 29s main
August 10, 2024 17:56 29s