Skip to content
TheBigO edited this page Jun 9, 2021 · 54 revisions

Thanks for your interest in Simulator Controller, a set of tools for a better user experience in modular simulation rigs. At the core of Simulator Controller is an extendable controller framework, which can use any hardware controller (typically a Button Box in simulation rigs) to control almost all applications and simulation games used in your specific configuration and that simultaneously. Before diving into this very extensive documentation, I recommend a first reading of the README document in the GitHub repository for a general introduction.

A little lecture in history: Simulator Controller started in late 2020 as a tiny collection of keyboard macros to automate some repetitive tasks in Assetto Corsa Competizione. But as usual, the code base grew very fast and several later, I decided to conduct a complete rewrite in a plugin capable, object oriented architecture. The current distribution consists of a set of specialized applications and more than 30.000 lines of code and even incorporates a very sophisticated AI kernel for a voice chat capable virtual Race Assistants since Release 2.1. Every aspect is fully customizable using a graphical, user friendly configuration tool and provides a plugin interface and class library for developers.

And now it's time to start with the Overview...

Clone this wiki locally