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TheBigO edited this page Jun 11, 2021 · 54 revisions

Thanks for your interest in Simulator Controller, a set of tools for a better user experience in modular simulation rigs. At the core of Simulator Controller is an extendable controller framework, which can use any hardware controller (typically a Button Box in simulation rigs) to control almost all applications and simulation games used in your specific configuration and that simultaneously. Before diving into this very extensive documentation, I recommend a first reading of the README document in the GitHub repository for a general introduction.

A little lecture in history: Simulator Controller started in late 2020 as a tiny collection of keyboard macros to automate some repetitive tasks in Assetto Corsa Competizione. But as usual, the code base grew very fast and several later, I decided to conduct a complete rewrite in a plugin capable, object oriented architecture. The current distribution consists of a set of specialized applications and more than 30.000 lines of code and even incorporates a very sophisticated AI kernel for a voice chat capable virtual Race Assistants since Release 2.1. Every aspect is fully customizable using a graphical, user friendly configuration tool and provides a plugin interface and class library for developers.

If you want to join the very young and small Discord Community for Simulator Controller, please use this invitation...

And now it's time to start with the Overview...

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