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Hi!
This limit was introduced because, in another open-source project that uses OBS, there was a limit for 6 devices. I also verified it by looking at this code: https://github.com/obsproject/obs-studio/blob/2b613f40b472503637b251886c652eafc01238e7/libobs/media-io/audio-io.h#L28C1

But it seems like I misunderstood it. It actually means the maximum number of audio mixes (tracks) that can exist at the same time inside OBS’s audio engine, not the number of devices you can add. You can have unlimited audio sources or devices, but they can only be routed into up to six independent mixes at once. And since we are using only one output, this limit does not affect us at all.

This has been fixed/r…

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Answer selected by Segergren
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