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Path only works if I have path GameObject selected in hierarchy  #134

@kipBO

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@kipBO

This is the GameObject:
image

And here is the inspector of that object:
image

Only when the object is selected in the hierarchy the road/path is connected to the waypoints when I run it in the editor. When I select anything else it's not working anymore. Also in build version it's not functioning obviously. Maybe something to note, I'm also using the road from the examples. Am I missing something, or do I have a setting wrong? Did check the docs and for issue's here but couldn't find anything. Cheers and thanks in advance!

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