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[ ![ License: MIT] ( https://img.shields.io/badge/License-MIT-yellow.svg )] ( https://opensource.org/licenses/MIT )
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[ ![ Code style: black] ( https://img.shields.io/badge/code%20style-black-000000.svg )] ( https://github.com/psf/black )
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- ``` diff
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- - The `master` branch contains Godot 4.0 support now - please note it's in alpha phase
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- ```
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-
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This project provides a set of tools for daily work with ` GDScript ` . At the moment it provides:
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- A parser that produces a parse tree for debugging and educational purposes.
@@ -16,15 +12,24 @@ This project provides a set of tools for daily work with `GDScript`. At the mome
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## Installation
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- To install this project you need ` python3 ` and ` pip ` .
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+ To install this project you need ` python3 ` and ` pip ` .
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+ Regardless of the target version, installation is done by ` pip3 ` command and for stable releases, it downloads the package from PyPI.
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+ ### Godot 4
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+ ```
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+ pip3 install git+https://github.com/Scony/godot-gdscript-toolkit.git
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+ ```
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- Use this command to install ` gdtoolkit ` for ` Godot 3 ` from PyPI repository:
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+ ### Godot 3
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```
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pip3 install "gdtoolkit==3.*"
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```
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- Alternatively, you can install latest ` gdtoolkit ` for ` Godot 4 ` (potentially unstable) directly from git:
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+ ### ` master ` (latest)
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+ Latest version (potentially unstable) can be installed directly from git:
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```
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pip3 install git+https://github.com/Scony/godot-gdscript-toolkit.git
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```
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