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README.md

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[![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
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[![Code style: black](https://img.shields.io/badge/code%20style-black-000000.svg)](https://github.com/psf/black)
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```diff
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- The `master` branch contains Godot 4.0 support now - please note it's in alpha phase
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```
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This project provides a set of tools for daily work with `GDScript`. At the moment it provides:
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- A parser that produces a parse tree for debugging and educational purposes.
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## Installation
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To install this project you need `python3` and `pip`.
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To install this project you need `python3` and `pip`.
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Regardless of the target version, installation is done by `pip3` command and for stable releases, it downloads the package from PyPI.
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### Godot 4
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```
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pip3 install git+https://github.com/Scony/godot-gdscript-toolkit.git
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```
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Use this command to install `gdtoolkit` for `Godot 3` from PyPI repository:
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### Godot 3
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```
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pip3 install "gdtoolkit==3.*"
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```
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Alternatively, you can install latest `gdtoolkit` for `Godot 4` (potentially unstable) directly from git:
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### `master` (latest)
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Latest version (potentially unstable) can be installed directly from git:
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```
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pip3 install git+https://github.com/Scony/godot-gdscript-toolkit.git
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```

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