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objpool: cache nr_possible_cpus() and avoid caching nr_cpu_ids
Profiling shows that calling nr_possible_cpus() in objpool_pop() takes
a noticeable amount of CPU (when profiled on 80-core machine), as we
need to recalculate number of set bits in a CPU bit mask. This number
can't change, so there is no point in paying the price for recalculating
it. As such, cache this value in struct objpool_head and use it in
objpool_pop().
On the other hand, cached pool->nr_cpus isn't necessary, as it's not
used in hot path and is also a pretty trivial value to retrieve. So drop
pool->nr_cpus in favor of using nr_cpu_ids everywhere. This way the size
of struct objpool_head remains the same, which is a nice bonus.
Same BPF selftests benchmarks were used to evaluate the effect. Using
changes in previous patch (inlining of objpool_pop/objpool_push) as
baseline, here are the differences:
BASELINE
========
kretprobe : 9.937 ± 0.174M/s
kretprobe-multi: 10.440 ± 0.108M/s
AFTER
=====
kretprobe : 10.106 ± 0.120M/s (+1.7%)
kretprobe-multi: 10.515 ± 0.180M/s (+0.7%)
Link: https://lore.kernel.org/all/20240424215214.3956041-3-andrii@kernel.org/
Cc: Matt (Qiang) Wu <wuqiang.matt@bytedance.com>
Signed-off-by: Andrii Nakryiko <andrii@kernel.org>
Signed-off-by: Masami Hiramatsu (Google) <mhiramat@kernel.org>
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