diff --git a/blog/2024-11-21-optimizing-matrix-mul/code/README.md b/blog/2024-11-21-optimizing-matrix-mul/code/README.md deleted file mode 100644 index 1ac1da3..0000000 --- a/blog/2024-11-21-optimizing-matrix-mul/code/README.md +++ /dev/null @@ -1,21 +0,0 @@ -The Rust code that accompanies the blog post. - - - -You will find: - -1. A binary (`blog`) that you can run with `cargo run` -2. Benchmarks that you can run with `cargo bench` -3. GPU shaders/kernels written in Rust -4. CPU code that takes the shaders and runs it on the GPU (via `wgpu`) or the CPU with a - simulated harness -5. Some tests that you can run with `cargo test` - -A good place to start to get the lay of the land is the workspace's `Cargo.toml` in this -directory. - -**Any changes to these files should ensure that the blog post is still correct as it -uses line numbers to embed code snippets.** - -Note: Everything needs to be run with `--release` to work around -https://github.com/Rust-GPU/rust-gpu/issues/29.