Releases: RoaringBitmap/roaring-rs
Version 0.10.1
This release is a patch in which @jonasspinner fixed the MultiOps
union for Result
iterators which was wrongly using the intersection operations.
Version 0.10 - Introducing faster multiple-bitmaps operations 🧨
In this new v0.10 release, we introduce significant improvements for multiple bitmap operations and many new methods for range operations. You can find the documentation on docs.rs. The only reason it is a breaking release is due to the simd
feature that was updated to match the new types of the std::simd
nightly module.
About the new MultiOps
trait
@irevoire based this trait on @saik0's previous work. It brings a new fresh API to help in executing different set operations on a set of RoaringBitmap/Treemap
. With up to 37x improvements on intersection operations and 7x on unions, it clearly makes this PR worth releasing. If you want more numbers, you can look at some benchmarks in the original PR.
The MultiOps
trait is implemented for anything that implements IntoIterator
where Item
is a RoaringBitmap/Treemap
, but there also are try_
versions of it when your Item
is a Result
. It can be very useful when the sets are lazily deserialized, for example.
use roaring::{MultiOps, RoaringBitmap};
let bitmaps = [
RoaringBitmap::from_iter(0..10),
RoaringBitmap::from_iter(10..20),
RoaringBitmap::from_iter(20..30),
];
// Stop doing this
let naive = bitmaps.clone().into_iter().reduce(|a, b| a | b).unwrap_or_default();
// And start doing this instead. It will be much faster!
let iter = bitmaps.union();
assert_eq!(naive, iter);
Improve most of the intersection operations
@RaduBerinde made a huge improvement to the whole set of intersection operations by implementing a better version of the retain method that is now branchless. Thank you very much! This PR does between 1.03x and 1.37x improvement, sometimes slowing down the performances but for the good of all the other benchmarks.
Introduce more range-related methods
While @Dr-Emann was introducing the new contains_range
and range_cardinality
methods on the RoaringBitmap
type, @not-jan was working on the RoaringTreemap::insert_range
method.
use roaring::{RoaringTreemap, RoaringBitmap};
let mut rb = RoaringTreemap::new();
rb.insert_range(2..4);
assert!(rb.contains(2));
assert!(rb.contains(3));
assert!(!rb.contains(4));
let mut rb = RoaringBitmap::new();
rb.insert_range(2..45_000);
assert!(rb.contains_range(2..30));
assert!(!rb.contains_range(0..3));
assert!(!rb.contains_range(6_000..46_001));
assert_eq!(rb.range_cardinality(6_000..45_001), 39_000);
More methods for full sets
While I (@Kerollmops) was reviewing the work on the RoaringBitmap::insert_range
I also introduced more methods for full RoaringBitmap
and RoaringTreemap
. You can now create full bitmaps and treemaps.
use roaring::{RoaringTreemap, RoaringBitmap};
let mut rt = RoaringTreemap::full();
assert!(rt.is_full());
assert!(rt.contains(42));
let mut rb = RoaringBitmap::full();
assert!(rb.is_full());
assert!(!rt.is_empty());
Serde is in the place 🎤
@irevoire didn't only work on the MultiOps
trait but also introduced the support of serde! You can use enable it by specifying the serde
feature and then convert your RoaringBitmap
and RoaringTreemap
into any format supported by serde and back into a bitmap.
use roaring::{RoaringTreemap, RoaringBitmap};
let original = RoaringTreemap::from_range(6..42);
let json = serde_json::to_vec(&original).unwrap();
let output = serde_json::from_slice(&json).unwrap();
assert_eq!(original, output);
let original = RoaringBitmap::from_range(16..142);
let buffer = bincode::serialize(&bitmap).unwrap();
let output = bincode::deserialize(&buffer).unwrap();
assert_eq!(bitmap, output);
Introducing the most important speed-up to date 🚀
Hey folks,
Before I start the note on the new release, I'll just introduce what roaring-rs is. It is a Rust idiomatic port of the Roaring Bitmap data structure introduced by Daniel Lemire, G. Ssi-Yan-Kai and O. Kaser. The data structure simply defines better-compressed sets of bits, faster and memory-efficient data structures for performing operations on sets, i.e. intersections, unions... and so on.
So, about this new version of roaring-rs, it is a bit special because it's the version that introduces the most performance improvements in a while and on the most topics. Most of this amazing work was done by @saik0, a new contributor to the crate 🎉. @schmidek implemented DoubleEndedIterator
on the bitmap iterators 💪
Breaking changes
- Removed deprecated set ops such as
union_with
. Use the corresponding operators|=
. - Minimum supported Rust version (MSRV) increased to 1.56.
deserialize_from
validates inputs. In some cases, it can be 4x slower. For workloads that are heavy in deserialization from trusted sources migrate todeserialize_unchecked_from
.
Performance optimizations
from_sorted_iter
andappend
are exponentially faster. They should be preferred overcollect
andextend
whenever adding monotonically increasing integers to the set as it's about 2-2.5x faster.- Other performance optimizations.
Min Mean Max Iteration 6% 57% 125% And 0% 7% 22% Or 0% 10% 33% Sub 0% 9% 39% Xor 4% 90% 209%
New features
rank
Returns the number of integers that are lower or equal to a given value.rank(u64::MAX) == len()
.select
Returns then
th integer in the set orNone
ifn >= len()
.union_len
,intersection_len
... and so on. Compute the cardinality of a set operation without materializing it. Usually about twice as fast as materializing the bitmap.- implemented
DoubleEndedIterator
. - implemented
ExactSizeIterator
(on 64 bit targets only). - EXPERIMENTAL SIMD feature (requires rust nightly).
Min Mean Max And 0% 34% 141% Or 2% 45% 145% Sub 0% 51% 168% Xor 0% 130% 437%
Other
- Added proper testing suite for set operations.
- Added many benchmarks and real world datasets.
Perf numbers are for pairwise operations on collections of bitmaps from real datasets.
Pairwise as in: B1 ∩ B2, B2 ∩ B3, ... BN-1 ∩ BN
Version 0.8.1
Version 0.8.0
Version 0.7.0
Version 0.6.7
Version 0.6.6
Version 0.6.5
- Improve unions between array stores by writing into a new allocation instead of inserting.
- Improve the
RoaringBitmap::deserialize_from
method by fetching bigger batches of bytes at a time. - Remove the local
retain_mut
function we introduced (#85) by an external library that does it for us (thanks to @upsuper).