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Let's say a card gets added, deleted, modified, moved... What is the preferred way to react on every action, let's say based on the position of the cards something is build "on the fly" and whenever a card changes, I need to update the result... Thanks |
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@michabbb You control all of that through Filament's built-in actions system. When you define For card movements specifically, you can override the You have full control to do whatever you want in these action handlers - update related models, trigger events, rebuild cached data, etc. |
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many thanks !! this whole thing really is a very interesting concept.... 😏 👍