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lines changed Original file line number Diff line number Diff line change @@ -52,10 +52,10 @@ public static void Start(PlayerCamera __instance)
5252 gameObject . AddComponent < FlareLayer > ( ) ;
5353 gameObject . AddComponent < DS_HazeView > ( ) ;
5454
55- var postProcessing = gameObject . AddComponent < PostProcessLayer > ( ) ;
56- postProcessing . volumeTrigger = gameObject . transform ;
57- postProcessing . volumeLayer = LayerMask . NameToLayer ( "Post" ) ;
58- postProcessing . m_Resources = __instance . GetComponent < PostProcessLayer > ( ) . m_Resources ;
55+ // var postProcessing = gameObject.AddComponent<PostProcessLayer>();
56+ // postProcessing.volumeTrigger = gameObject.transform;
57+ // postProcessing.volumeLayer = LayerMask.NameToLayer("Post");
58+ // postProcessing.m_Resources = __instance.GetComponent<PostProcessLayer>().m_Resources;
5959
6060 var highlight = gameObject . AddComponent < HighlightingRenderer > ( ) ;
6161 var highlightReference = __instance . GetComponent < HighlightingRenderer > ( ) ;
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