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Puke Ability

Alfred Llagas edited this page Oct 20, 2020 · 8 revisions

Purpose

The Mutant Tank pukes on survivors.

Requirements

Requires mt_puke.smx to be installed.

Settings

"Mutant Tanks"
{
	"Tank #1"
	{
		// The Mutant Tank pukes on survivors.
		// "Ability Enabled" - When a survivor is within range of the Mutant Tank, the Mutant Tank pukes on the survivor.
		// - "Puke Range"
		// - "Puke Range Chance"
		// "Puke Death" - When the Mutant Tank dies, nearby survivors are puked on.
		// - "Puke Death Chance"
		// - "Puke Death Range"
		// "Puke Hit" - When a survivor is hit by the Mutant Tank's claw or rock, or a survivor hits the Mutant Tank with a melee weapon, the Mutant Tank pukes on the survivor.
		// - "Puke Chance"
		// - "Puke Hit Mode"
		// Requires "mt_puke.smx" to be installed.
		"Puke Ability"
		{
			// Admins with one or more of these access flags have access to this ability.
			// --
			// Empty: No access flags are immune.
			// Not empty: These access flags are immune.
			"Access Flags"				""

			// Admins with one or more of these immunity flags are immune to this ability's effects.
			// Note: If the Mutant Tank has one or more of these immunity flags or has the same immunity flags as the survivor victim, the immunity is cancelled.
			// --
			// Empty: No immunity flags are immune.
			// Not empty: These immunity flags are immune.
			"Immunity Flags"			""

			// Allow human-controlled Mutant Tanks to use this ability.
			// Note: This setting can be overridden for specific players.
			// --
			// 0: OFF
			// 1: ON, players can use buttons to activate abilities.
			// 2: ON, abilities will activate automatically.
			"Human Ability"				"0"

			// Determines how many times human-controlled Mutant Tanks can use their abilities in one life.
			// Note: This setting can be overridden for specific players.
			// --
			// Minimum: 0
			// Maximum: 999999
			"Human Ammo"				"5"

			// Human-controlled Mutant Tanks must wait this long before using their abilities again.
			// Note: This setting can be overridden for specific players.
			// --
			// Minimum: 0
			// Maximum: 999999
			"Human Cooldown"			"30"

			// The ability is only effective toward human survivors.
			// Note: This setting can be overridden for specific players.
			// --
			// Minimum: 0
			// Maximum: 32
			// --
			// 0: OFF
			// 1-32: ON, the number of human survivors required to be present for this ability to be effective.
			"Requires Humans"			"0"

			// Enable this ability.
			// Note: This setting does not affect the "Puke Hit" setting.
			// Note: This setting can be overridden for specific players.
			// --
			// 0: OFF
			// 1: ON
			"Ability Enabled"			"0"

			// Show a screen fade effect when the Mutant Tank uses its abilities.
			// Note: The colors will randomly change between the colors set in the "Skin Color" and "Glow Color" settings.
			// Note: This setting can be overridden for specific players.
			// --
			// Add up numbers together for different results.
			// --
			// Minimum: 0
			// Maximum: 7
			// --
			// 0: OFF
			// 1: Show effect when the Mutant Tank uses its claw/rock attack.
			// 2: Show effect when the Mutant Tank is hit by a melee weapon.
			// 4: Show effect when the Mutant Tank uses its range ability.
			"Ability Effect"			"0"

			// Display a message whenever the ability activates/deactivates.
			// Note: This setting can be overridden for specific players.
			// --
			// Add up numbers together for different results.
			// --
			// Minimum: 0
			// Maximum: 3
			// --
			// 0: OFF
			// 1: Display message only when "Puke Hit" is enabled.
			// 2: Display message only when "Ability Enabled" is enabled.
			"Ability Message"			"0"

			// The Mutant Tank has this many chances out of 100.0% to trigger the ability.
			// Note: This setting can be overridden for specific players.
			// --
			// Minimum: 0.0 (No chance)
			// Maximum: 100.0 (Highest chance)
			"Puke Chance"				"33.3"

			// Enable the Mutant Tank's upon-death range ability.
			// Note: This setting does not need "Ability Enabled" set to 1.
			// Note: This setting can be overridden for specific players.
			// --
			// 0: OFF
			// 1: ON
			"Puke Death"				"1"

			// The Mutant Tank has this many chances out of 100.0% to trigger the upon-death ability.
			// Note: This setting can be overridden for specific players.
			// --
			// Minimum: 0.0 (No chance)
			// Maximum: 100.0 (Highest chance)
			"Puke Death Chance"			"33.3"

			// The distance between a survivor and the Mutant Tank needed to trigger the upon-death ability.
			// Note: This setting can be overridden for specific players.
			// --
			// Minimum: 1.0 (Closest)
			// Maximum: 999999.0 (Farthest)
			"Puke Death Range"			"200.0"

			// Enable the Mutant Tank's claw/rock attack.
			// Note: This setting does not need "Ability Enabled" set to 1.
			// Note: This setting can be overridden for specific players.
			// --
			// 0: OFF
			// 1: ON
			"Puke Hit"				"0"

			// The mode of the Mutant Tank's claw/rock attack.
			// Note: This setting can be overridden for specific players.
			// --
			// 0: Both
			// 1: Ability activates when the Mutant Tank hits a survivor.
			// 2: Ability activates when the Mutant Tank is hit by a survivor.
			"Puke Hit Mode"				"0"

			// The distance between a survivor and the Mutant Tank needed to trigger the ability.
			// Note: This setting can be overridden for specific players.
			// --
			// Minimum: 1.0 (Closest)
			// Maximum: 999999.0 (Farthest)
			"Puke Range"				"150.0"

			// The Mutant Tank has this many chances out of 100.0% to trigger the range ability.
			// Note: This setting can be overridden for specific players.
			// --
			// Minimum: 0.0 (No chance)
			// Maximum: 100.0 (Highest chance)
			"Puke Range Chance"			"15.0"
		}
	}
}

Example Format/Usage

"Mutant Tanks"
{
	"Tank #1"
	{
		"Puke Ability"
		{
			"Human Ability"				"2"
			"Human Ammo"				"2"
			"Human Cooldown"			"120"
			"Ability Enabled"			"1"
			"Ability Effect"			"7"
			"Ability Message"			"0"
			"Puke Chance"				"33.3"
			"Puke Death"				"1"
			"Puke Death Chance"			"33.3"
			"Puke Death Range"			"200.0"
			"Puke Hit"				"1"
			"Puke Hit Mode"				"0"
			"Puke Range"				"150.0"
			"Puke Range Chance"			"15.0"
		}
	}
}

Tips/Strategies

Solo

Under construction...

Multiplayer

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