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Car Ability
Alfred Llagas edited this page Nov 3, 2020
·
10 revisions
The Mutant Tank creates car showers.
Requires mt_car.smx to be installed.
// Admins with one or more of these access flags have access to this ability.
// --
// Empty: No access flags are immune.
// Not empty: These access flags are immune.
"Access Flags" ""
// Allow human-controlled Mutant Tanks to use this ability.
// Note: This setting can be overridden for specific players.
// --
// 0: OFF
// 1: ON, players can use buttons to activate abilities.
// 2: ON, abilities will activate automatically.
"Human Ability" "0"
// Determines how many times human-controlled Mutant Tanks can use their abilities in one life.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 0
// Maximum: 999999
"Human Ammo" "5"
// Human-controlled Mutant Tanks must wait this long before using their abilities again.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 0
// Maximum: 999999
"Human Cooldown" "30"
// The mode of how human-controlled Mutant Tanks activate their abilities.
// Note: This setting can be overridden for specific players.
// --
// 0: Press buttons to activate corresponding abilities. Cooldown starts after ability's duration ends.
// 1: Hold down buttons to keep corresponding abilities activated. Cooldown starts after the player lets go of the buttons.
"Human Mode" "1"
// The ability can only activate in open areas.
// Note: Do not change this setting if you are unsure of how it works.
// Note: This setting can be overridden for specific players.
// --
// 0: OFF
// 1: ON
"Open Areas Only" "1"
// The ability is only effective toward human survivors.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 0
// Maximum: 32
// --
// 0: OFF
// 1-32: ON, the number of human survivors required to be present for this ability to be effective.
"Requires Humans" "1"
// Enable this ability.
// Note: This setting can be overridden for specific players.
// --
// 0: OFF
// 1: ON
"Ability Enabled" "0"
// Display a message whenever the ability activates/deactivates.
// Note: This setting can be overridden for specific players.
// --
// 0: OFF
// 1: ON
"Ability Message" "0"
// The Mutant Tank has this many chances out of 100.0% to trigger the ability.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 0.0 (No chance)
// Maximum: 100.0 (Highest chance)
"Car Chance" "33.3"
// The Mutant Tank's ability effects last this long.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 1
// Maximum: 999999
"Car Duration" "5"
// The Mutant Tank's car shower drops a car every time this many seconds passes.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 0.1
// Maximum: 999999.0
"Car Interval" "0.6"
// The Mutant Tank create car showers with these cars.
// Note: This setting can be overridden for specific players.
// --
// Add up numbers together for different results.
// --
// Minimum: 0
// Maximum: 7
// --
// 0 OR 7: Pick randomly between the 3 cars.
// 1: Small car with a big hatchback.
// 2: Car that looks like a Chevrolet Impala SS.
// 4: Car that looks like a Sixth Generation Chevrolet Impala.
"Car Options" "0"
// The radius of the Mutant Tank's car shower.
// Note: This setting can be overridden for specific players.
// --
// 1st number = Minimum radius
// Minimum: -200.0
// Maximum: 0.0
// --
// 2nd number = Maximum radius
// Minimum: 0.0
// Maximum: 200.0
"Car Radius" "-180.0,180.0"
"Mutant Tanks"
{
"Tank #8"
{
"Car Ability"
{
"Human Ability" "2"
"Human Ammo" "1"
"Human Cooldown" "0"
"Ability Enabled" "1"
"Ability Message" "0"
"Car Chance" "15.0"
"Car Duration" "5"
"Car Interval" "0.6"
"Car Options" "0"
"Car Radius" "-180.0,180.0"
}
}
}
Under construction...
Under construction...