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fix missing move sound call
fixes #56
1 parent 723c77c commit fbff9a8

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2 files changed

+4
-2
lines changed

2 files changed

+4
-2
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PBCharacterMovement.uplugin

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
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{
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"FileVersion": 3,
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"Version": 300,
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"VersionName": "3.0.0",
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"Version": 301,
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"VersionName": "3.0.1",
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"FriendlyName": "Project Borealis Character Movement",
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"Description": "Half-Life 2 style character movement in Unreal Engine.",
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"Category": "Other",

Source/PBCharacterMovement/Private/Character/PBPlayerMovement.cpp

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@@ -195,6 +195,8 @@ void UPBPlayerMovement::TickComponent(float DeltaTime, enum ELevelTick TickType,
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{
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Super::TickComponent(DeltaTime, TickType, ThisTickFunction);
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PlayMoveSound(DeltaTime);
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if (bHasDeferredMovementMode)
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{
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SetMovementMode(DeferredMovementMode);

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