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fix: crouch eye height from missing override
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Source/PBCharacterMovement/Public/Character/PBPlayerCharacter.h

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@@ -149,5 +149,11 @@ class PBCHARACTERMOVEMENT_API APBPlayerCharacter : public ACharacter
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UFUNCTION()
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void LookUp(bool bIsPure, float Rate);
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/** Change camera height */
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void RecalculateBaseEyeHeight() override
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{
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Super::Super::RecalculateBaseEyeHeight();
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}
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bool CanCrouch() override;
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};

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