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In newer versions of Paper and Spigot , there is support for variable tracking and rendering of entities and items. WDL can make note of the first appearance of armorstands, maps, items, etc... and auto set tracking distance . On some servers , I see some things set to appear at a tracking distance of say 6 , while others are set to the render distance usually 32. The server is doing this to speed up rendering . If a chunk has lots of armorstands , items , entities or custom models , having auto tracking really speeds things up. Right now setting a fixed tracking distance misses stuff with a server low tracking distance or to far .